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Paul Ricard Castellet

Paul Ricard Castellet 0.9.7

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The link will take you to the author's site, where you can see the older versions as well, should you wish to try them. Please give Tony a shout (or a donation) if you appreciate his work. It truly is awesome, and hopefully we'll see more like this from all serious modders out there.

V9.7_01.jpg


New in v0.9.7:
– CPU optimisation: AI reduce of 50% CPU ocupation.
– GPU optimisation: reduce of 3 or 4 % GPU ocupation.
– New AI for all Layout, better work.
– Kerbs texture update: more realitic.
– New Sun Positon.
– New Weather and PPeffect.
– Night weather mode on test.
– Wall added for multiplayer regulation on BlancPain and 24H Layout.
– Rename “Club, Training” by “Club, Practice”.

New in v0.9.6:
-New textures, 4K resolution for Kerbs, track and strip.
-More people.
-36 Pit Box.
-New Penailty zone like FIA regulation.
-Camera for WTCC Layout fixed. (Albert McSaltens)
-Camera start fixed. (Albert McSaltens)
-High wireframe 3D resolution for track for more detail in steering wheel.
-New Training mode added for Tourism layout. You can to learn the fast line thank to pots orange and blue added.
-Ballooning added for the tourism and training Layout.
-New weather file and ppEffects file. (the mirror does not match since AC v1.4).

New in v0.9.5:
-New grass detail.
-More people.
-light of track added.
-New Ai fastline.
-Some new texture for enviroment.
-Service car added.
-Yellow pots collidable added.
-Some optimisations CPU.
-WTCC Layout added.
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From this version on, the link will take you to the author's site, where you can see the older versions as well, should you wish to try them. Please give Tony a shout (or a donation) if you appreciate his work. It truly is awesome, and hopefully we'll see more like this from all serious modders out there.

New in v0.9.1:

-Two Layouts (Tourism, GT, 24H) & (Prototype)
-Shaders and texture balance based on Spa-Francorchamps (tree, kerbs, strips…)
-New penalty zones. (multiplayer)
-All building added.
-Crowd added.
-Yellow pots collidable removed.
-Audi R8 static Safety car added.
-Track agent added.
-3D Grass.
-Flags animation.
-Trees animation.
-Gumball display bug, fixed. (rubber parts)
New in release v0.8.2:

-New tree texture.
-Grass texture updated.
-3D grass added on the top part of track.
-3D gumball added everywhere.
-New cameras file from “Albert McSaltens”.
-The white lines as an oject.
-The yellow pots are colidable.
A LOT of work has been going on since version 0.6.1, and it shows.
Also, on a administrative side, Tony has created a site to easily share this, you can check it by clicking the More Info Button (version 0.6.1 is also available).

New in v0.8.1
:
-Track upgrade details.
-External environment 90% achieved.
-Track 2015 version.
-Tyre marks on track 100% achieved.
-Tree at 90% achieved.
-New Layout (no chicane in long straight).
-Shaders upgraded.
-New Kerbs added.
-Pit lane upgrade details.
-And Track named "Paul Ricard".

********
If you enjoy this track and you'd like to say thanks or support the author, you can do so by using his donate buttons. Trust me, it's worth it :).

New in v0.6.1:
-Track upgrade details.
-External environment 50% achieved.
-Tyre thread on track 50% achieved.
-New Sun position.
New in v0.5.5:
-Track upgrade details.
-External environment 30% achieved.
-Surprise... (Happy new year).
New in v0.5.2:
-Collision between the track and car fixed.
-Now compatible with DX10 graphic card.
-Memory size optimised.
New in v0.5.1:
-Upgrade texture quality and shaders.
-Pitlane upgrade details.
-Sun position changed for summer season.
-"Map Display" from "Robman85" modify.
-Gum-balls added (for testing).
-Tyre tread on track 20% achieved.
-External environment 20% achieved.
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