Here is a short video to check all the elevation changes and curb positions. I am quite pleased with the result. LIDAR did a good job.
Looks indeed very accurate, great job! I never drove this track. (the wheel app thingy on the right seems to be off tho ).
And there is my house: so please sharpen the background! Very nice! That really makes you look forward to it!
Some more progress on buildings. That "ADAC Turm" building was a very difficult and time consuming one.
The joke of the round dome is that a maximum of 12 people can be in it, the statics do not allow more. Smooth misconstruction!
Hello Gunnar333, apparently you are the only one I could find on the internet that mentioned the successful usage of Substance Painter /PBR workflow on Assetto Corsa. Could you please share your workflow briefly? Like the export phase and which maps do you compile for the different dds. Some insight on which shaders you use would be really appreciated. I am a professional 3D artist but a complete newb when it comes to modding. Still, i am all about learning and creating nice stuff in the future. Thank you and excuse my ignorance.
I am also looking for a nice workflow for using Substance Painter. Haven't found it so I switched back again to 3DSMax and PS.
Oh alright, that's a bummer i thought you figured it out. Imma look into it and hopefully find a working solution!
with CSP I made a condition ini for HH:MM digital clock with 4 digit 7 segment display use it like a digital flag track light (see comment in ini file)
I wasn't aware of this!! Sadly too many places to keep track of new content. Very excited about it, I love this track!!
would be cool if someone can take it as an example to do something like this: great adition for 24H races.