SOLVED Windscreen Shader BUG

Discussion in 'Car Models | Physics' started by jerichodanger, Mar 6, 2019.

  1. jerichodanger

    jerichodanger New Member

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    I've recently downloaded a GTR R32 mod and it is brilliant. However there's a bug on the windscreen which makes the sky look single-coloured (depending on the time) and glitched with no texture. Does anyone know how to fix this? Thank you!
    https://imgur.com/v9aKKQD
     
  2. Johnr777

    Johnr777 Moderator

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    Looks like the author didnt set the Transparent flag for the window object. You would have to open the car with 3dsimed, export to fbx with persistence file, re-import into kseditor, then set the transparent flag to true, export to KN5.

    Easier to ask the author to update it.
     
  3. jerichodanger

    jerichodanger New Member

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    Thanks for your help! I've found the culprit which is the inner layer of the windscreen. I've disabled it using config files and now it works perfectly.
     
  4. Johnr777

    Johnr777 Moderator

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    that would work, but wondering if you could add that transparency flag through the config file as well?
     
  5. jerichodanger

    jerichodanger New Member

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    I've tried that, but the textures were all messed up when I convert it from 3dsimed3.
     
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