hello guys, i need some help. I am trying to export the fbx from an AC track to blender. I open the kn5 of the track in 3DSimED, export the textures in a folder called "Texture" and then export the plugins in a previous folder, then it generates a .fbx ini file. and I saw that when a friend of mine who manages to do this and exports a track in fbx, he exports 2 files, a fbx ini file and a 3d fbx file and mine only exports fbx ini can someone help me here?
both should export a fbx.ini too, if not, maybe track is broken or scrambled on purpose but "Copy texture map" is important i guess
thanks for the help, but I managed to fix it. I was saving the fbx out of the original track folder, so I did the test to create a folder inside the original track, and save it in there, and it worked, so the solution was to create a folder called test and inside the folder put the folder textures and save the fbx inside the test folder. thank you all so much for your help