Wow, this is just impressive! However, I probably would prefer to model roads in Blender, since this way banking and various bumps would also be taken into account. At least if you have very high resolution source material. But for terrain generation this is just perfect.
I don't think Brendon will add functionality for such things directly in RTB. Available data is too different, too many variables have to be considered.
Hmm, yeah... maybe displaying the tiles in grayscale (which has limited grayscale values) is only a function of QGis. The original asc files are in ArcGrid format, which seems to be plain ASCII. But how do you convert multiple layers to GeoTIFF in QGis? I just find the ability to export a single...
I fumbled around a bit, but I'm giving up now. This is too time consuming at the moment.
I'm afraid merging to a GeoTIFF is not a good idea, because the individual tiles use different color palettes. A certain gray value of one tile means a different height value in another tile. But i'm not...
Uhhh nice, local geoserver. Forum user @linamza told me that he also tried to get it work. Maybe he can help.
Which URL you copied to config.php? I hope it wasn't "http://geoserver.org/England:NZ_70_50", coze this is no local URL. It should be something like "http://localhost:8080/....."...
So far, no one has reported on implementations via local geoserver.
I'm pretty sure that you can also find free geodata for France. A short research let me find this: https://geobretagne.fr/geonetwork/srv/eng/catalog.search#/metadata/19eaa86d-4ff6-49fc-9ef9-68c382a34dbe. So there are WMS...
It should already use Google maps values if WMS delivers a null value. Maybe there is a bug in the code. Can you send me a location where you got these null values?
Oh, good to hear it resumes. Multiple layers for different areas shouldn't be a problem to code. Send me the URLs and some locations and i'll take a look at it.
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