Search results for query: animation

  1. Fuzo

    SOLVED Animation of swapping

    Can you share the scene hierarchy where your animation is placed?
  2. Fuzo

    QUESTION Door animation before start

    thats because the custom animation does not know it is door animation, you would need to create new audio event for it, not sure how though
  3. Fuzo

    QUESTION Driver Animation - 3DS Max - Hands at stop incorrectly placed

    Use the animation rig which is in SDK directory in AC steam folder. It will help you a lot. Then understand that you are animating 360 degrees of wheel movement to each side, everything above, if the car has more steering lock is just repeating your animation. In driver3D.ini you should have...
  4. K

    SOLVED Animation of swapping

    Updated: I have successfully made the animation with swapping two objects in one ksanim file. But the other problem is, when I use blender to export the animation with the gauge, I have re-opened the blender to check again, the needles are well( as photo 1, the transform and pointer to 0 are...
  5. M

    QUESTION Driver Animation - 3DS Max - Hands at stop incorrectly placed

    working on creating new driver animations the animations work however the hand placement is at 1 and 7 instead of 9 and 3 like it is at frame 0 in 3DS Max animation is 200 frames long, animated using 3ds max, driver3d and car ini have lock set to 500, animation was built off of kunos...
  6. K

    SOLVED Animation of swapping

    ...to the right position and return to normal scale/the first parts will be hidden to somewhere and scale down as well. My question is, I use blender to create the animation about it, but fail to do so. Does anyone know how to do it and teach me? I have tried several time but in vain. Thanks a lot.
  7. K

    QUESTION Door animation before start

    excuse me, I found there are some cars that the door open before clicking start, after clicking start then the door close. May I ask that how to set it? I have already made a mod with door animation. I have also assigned the extra button for it and it works after clicking start the game. thanks.
  8. S

    TUTORIAL Animation in Assetto Corsa

    did it the first time ksanime was generated but the roots were wrong, did it a second time but there was no ksanim generated any help plzz ?
  9. R

    TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

    I have the same problem... They worked properly before I copied the settings and saved the ext_config.ini file.
  10. luchian

    Assetto Corsa EVO - Early Access is officially open

    ...to resolve positional issues - triple: fixed volumetrics day-night transition - triple: fixed shadows popping - triple: fixed marshall animation - triple: fixed black glitch at horizon [Graphics] Optimizations: - optimize z-prepass - optimize mirrors and cubemap rendering - optimize loading...
  11. denis370

    TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

    donload your ext_config.ini file that I or someone can look at and help you if possible. however it seems that some name escapes you and is not correct, or the numbering of the files you add in ascending order
  12. H

    TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

    Because when i want to edit the wipers in the built in wiper animation editor or what is it called, i have to copy the changes to the ext_config.ini to make it work, i did this before in every car i made, worked fine, now when i paste the settings and save it, it does nothing now
  13. denis370

    TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

    if you copy scripts into config.ini you need to make sure the names are correct and match your wiper mesh, or in the case of animation, match the name of the animation you made
  14. Rob Pawn

    basic keyframe animation?

    animation meshes sadly can not have physics
  15. Mickstix

    basic keyframe animation?

    When I read the wiki I was under the impression the .kn5 was just a suggestion (for large animations) but apparently, it's necessary for any. Made the animation.fbx into a .kn5 (car) added it to my models.ini and it works. Now I have a different issue. It's a gate, so I named the mesh "20WALL"...
  16. Rob Pawn

    basic keyframe animation?

    in ksEditor animation works? hard to guess at this point. did you tried to split gate_l and gate_r into 2 animations in ext_config? Back in the days i experienced some strange things while using the 3 periods (animated_...) but it is/was more an issues when using multiple Layouts. I fixed it...
  17. Mickstix

    basic keyframe animation?

    Can't get this thing to move at all? I did a basic keyframe animation in 3dsmax (same as I'd do car headlights or doors, etc.) selected the dummies and children, export selected with baked animation, 50 frames. Exported the track. In kseditor I open/saved the animation to .ksanim, put the ksanim...
  18. denis370

    TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

    The car pipeline is simple to open until the portiere is ready if the animation and the esports are good, and what you have done and how you have done it, we can't know it.
  19. D

    Rigged .fbx model gets deformed in ksEditor

    damnn you did it o0' , yep i think i will need your discord for some helpand of course it's not the final animation for this guy lool it was just a test , the final i want him sitting on a car and laugh with an other one beside. i let you my discord : nunosweet and i'm french so sorry for my...
  20. Rob Pawn

    Rigged .fbx model gets deformed in ksEditor

    how fast we forget things when we don't use them occasionally... oof... i would feel a different animation on this guy. maybe you will find something better. :) if ya still have trouble with it, we can go discord. so far, good luck and have fun!
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