Motorpark Romania 0.4.0

Very early version of Motorpark circuit situated in Adancata, Romania

  1. luchian
    Hi all,
    New update for the track. I have included the ini files in the previous posts, but most importantly we now have a physics layer (first run; only on the main loop - this way we can compare better). Give it some laps, with friends or AI :).

    Appreciate all feedback, but please be constructive. Have fun.

    NOTE: this mod is free for private use. For any commercial use, please get in touch with the author (@luchian ).

    Code:
    v0.4
    -added pits fences
    -added TV cam set 1
    -added TV cam set 2 (by Gabriel44)
    -added physics layer (first version) for main loop
    -added brake markers, as in a normal ROTAC day (thanks to Radu Dumitrescu for a good video reference lap)
    -tweaked road shader
    
    v0.3.2
    -corrected surfaces.ini (sorrrrryyy, stupid mistake)
    -extended number of PITS (18) and START grid positions (18)
    -added marshal posts
    ************************
    v0.3.1
    Let's see if we can "validate" the road.
    ************************
    Alex Pinto likes this.

Recent Updates

  1. Physics layer (& goodies)
  2. Small fix
  3. Final Road (maybe)
  4. Test that turn

Recent Reviews

  1. Strapa
    Strapa
    5/5,
    Version: 0.4.0
    bun
  2. ngl_ro
    ngl_ro
    4/5,
    Version: 0.4.0
    Feels narrower than the real track, could be just my perception though. Overall I love it since it allows me to keep practicing during lock-down.
  3. Radu Rambet
    Radu Rambet
    5/5,
    Version: 0.4.0
    Very very good for trackday training
  4. AdrianV
    AdrianV
    5/5,
    Version: 0.4.0
    We really appreciate your effort into this free resource.
    If you look at Transilvania Motor Ring in the future, maybe we can also support some money into it.
  5. Kryotix
    Kryotix
    4/5,
    Version: 0.4.0
    For what it is at the moment it is a very good mod, but not perfect. It has some shortcomings that affect gameplay, at least for me, as I'm not really really accustomed to the track.

    If by the time of writing this, these following issues have been fixed or are in the process of being fixed, I am sorry for wasting your time.

    I'm going to start with the pros:

    -The road itself is very good, not too bumpy and not glass smooth. I am not using a wheel, so I can't tell you anything about my experience in terms of FFB, but from the FFB readings in the handy-dandy Sidekick app, I can see that it is well into normal parameters.

    -Textures are nice and crispy, I especially like that the building is represented quite well.

    This is where the pros end, sadly. I wish I could talk about more, but it is unfinished, so it's natural to have more cons than pros.

    Now for the cons:

    -Using MapDisplay, the image of the track is a bit offset, so if I'm guiding myself from the map I overshoot some corners by a bit.

    -You need to add more things on the side of the track, sidemarkers being an absolute priority, in my opinion. I find it hard searching for the apex of a corner and there are a few spots where I can't even see the corner coming.

    -There is no road to go into the pits, just one to get out of.

    -You can drive through the pits building. Please make it solid.

    -You should split the track up into two separate layouts, because it's pretty hard when you're navigating through the last few corners trying not to overshoot the hairpin that leads me to the straight, instead of taking the lower part.

    -This will be a bit of an aesthetic issue, not so much of a gameplay issue, but please add some actual grass. Some shrubs and stuff could liven up the place massively, in my opinion

    Overall, I'd recommend this track, but only in a more polished stage, as it has quite a few downsides at the moment. Still, very fun track, I wish you all the best with this project and I hope my review has been somewhat helpful. Mult noroc!
    1. luchian
      Author's Response
      Thanks for the feedback. I agree with all the cons, and I could add a few more :D. It's an early version (0.4), there is stuff in the making. Next things popping out will be kerbs and tyre marks over the track surface. See you soon.
  6. M.Georgescu
    M.Georgescu
    5/5,
    Version: 0.3.1
    thanks this is great!
  7. Gabriel44
    Gabriel44
    5/5,
    Version: 0.3.1
    You are a master! Congratulations, man. I can not wait to add the surroundings, very important as landmarks. The street feels pretty good. I think more bumps should be added to the starting line. Congratulations!!! Sper sa-ti faca cu ochiul si Transilvania Motor Ring :D
    1. luchian
      Author's Response
      "Feel" wise, nothing is IN yet. We are driving on the visual layer. Once this is frozen (after some more feedback) I will build the physical layer. And THAT will be the one to judge :).
  8. botnaru.sergiu94
    botnaru.sergiu94
    5/5,
    Version: 0.1b ALPHA
    Very promising mod! I was so surprised to find it as I'm interested in driving on this track IRL after I went there and watched a trackday. Congratulations! Waiting for updates.
    Felicitări pentru iniţiativă!
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