Recent Activity

Activity stream for all registered members at Assetto Corsa Mods.

  1. DiME posted a new thread.

    How to rotate car spawnpoints

    [ATTACH] Hello! Does anyone know how to rotate the car spawn points without the cars being on their roof when spawning? I know that the...

    upload_2022-5-17_0-35-12.png

    Forum: Tracks

    May 17, 2022 at 12:35 AM
  2. DiME replied to the thread QUESTION Blender to KSEditor : FBX_MATERIAL - txDiffuse : NULL.

    I just gave up on that, I needed something to be flexible when I want to edit the trajectory for the road for example. But thanks for...

    May 17, 2022 at 12:34 AM
  3. EKO Sim-Racing liked fughettaboutit's post in the thread QUESTION LOD Settings for Track Optimation in KS Editor.

    Two ways to use it: 1. Without a second LowerDetail mesh use: LOD_OUT=500 to hide small meshes at a distance 2. With a second...

    May 17, 2022 at 12:12 AM
  4. fughettaboutit attached a file to the thread QUESTION Blender to KSEditor : FBX_MATERIAL - txDiffuse : NULL.

    "a particle system inside of Blender" Only export meshes/empties from blender, everything else is useless anyway. The "FBX material"...

    upload_2022-5-16_12-24-17.png May 16, 2022 at 12:24 PM
  5. DiME replied to the thread QUESTION Blender to KSEditor : FBX_MATERIAL - txDiffuse : NULL.

    Thank you for replying! I tried doing all of those things but nothing changed. I noticed that it happens when using a particle system...

    May 16, 2022 at 2:38 AM
  6. perma liked fughettaboutit's post in the thread SHADER skid marks material.

    copy same alpha channel from diffuse texture to normal map texture kunos tracks use ksPerPixelalpha shader for skidmarks...

    May 15, 2022 at 5:00 AM
  7. fughettaboutit replied to the thread SHADER skid marks material.

    copy same alpha channel from diffuse texture to normal map texture kunos tracks use ksPerPixelalpha shader for skidmarks...

    May 14, 2022 at 9:52 PM
  8. luchian replied to the thread QUESTION Blender to KSEditor : FBX_MATERIAL - txDiffuse : NULL.

    Assign texture. Give some values >0 (e.g. 0.4) to ambient & diffuse. Don't forget to save persistence.

    May 14, 2022 at 8:55 PM
  9. luchian liked Johnr777's post in the thread QUESTION LOD Settings for Track Optimation in KS Editor.

    Build your FIRST track - BASIC GUIDE

    May 14, 2022 at 8:54 PM
  10. luchian liked fughettaboutit's post in the thread QUESTION LOD Settings for Track Optimation in KS Editor.

    Two ways to use it: 1. Without a second LowerDetail mesh use: LOD_OUT=500 to hide small meshes at a distance 2. With a second...

    May 14, 2022 at 8:54 PM
  11. perma attached a file to the thread SHADER skid marks material.

    i runnig into an other issue, when i aply normal map to my aspahlt with (ksPerPixelAT_NM) my skid marks renders fully black, is there a...

    Capture d’écran (52).png Capture d’écran (53).png May 14, 2022 at 7:26 PM
  12. fughettaboutit replied to the thread Recording pitlane.ai issue.

    no export as a new file possible, maybe if you use another one and shift it over (in edit mode)

    May 14, 2022 at 6:28 PM
  13. Mitch9 replied to the thread TUTORIAL BlenderGIS - How to drape ortho-photos onto a DEM/DSM.

    No luck asking in the plugin´s github so I´ll ask here - has anyone figured out how to install gdal to blender (3.1, portable)? I´ve...

    May 14, 2022 at 6:16 PM
  14. jpsdesign replied to the thread Recording pitlane.ai issue.

    Yep all good on the above points (tried both ways as technically the pit entry speed limit does not kick in until later) - I'm totally...

    May 14, 2022 at 5:59 PM
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