I have seen a clue, specifically this one ultimate speeway music park It seems to me very well recreated with a traffic environment. I wanted to know how I could do this system, I was studying the extension files a bit, I did the animation with trajectory in another way, this one seems better. It strikes me that I put this in the trust. [ANIMATED_...] NODE = ANIMATION = DURATION = CUBIC_INTERPOLATION = 1 ---I don't understand why this could be, I imagine that for the cars to drive over some mesh
look at the example track linked here: https://github.com/ac-custom-shaders-patch/acc-extension-config/wiki/Tracks-–-Animated-objects its this MOVE_ALONG = your_mesh_with_a_road
Doesnt matter if its online or not. - You can use the path constraint approach, and record keyframes - You can use the train example above - You can use the traffic planner tool