How to use stPerPixelNM_UVflow, kseditor.

Discussion in 'General' started by Lakshmi, Dec 5, 2019.

  1. Lakshmi

    Lakshmi New Member

    Joined:
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    Hi,

    I created a dry fountain animation using Blender and imported its FBX file into kseditor. There I just see the scrolling of the images over a cone(lower region) and blinking of the upper region but no animation. I played around with few properties of stPerPixelNM_UVflow but still, I can't find a good setting.

    How can I set the fps so that it shows the water coming up(jumping out) effect rather scrolling around the cone?

    Any suggestions would be great.

    Thank you!
     

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    Last edited: Dec 6, 2019
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