QUESTION Mesh texture issue in ks editor any one help? :)

Discussion in 'Tracks' started by LockeNessMotorsports, Aug 1, 2017.

  1. LockeNessMotorsports

    LockeNessMotorsports Active Member

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    Hey, So I'm having a slight issue with my fence texture in Ks editor I've used exactly the same shader as kunos on their Silverstone track but I can't get rid of my white background, I've even made a mask and applied it in 3ds max in the opacity map slot and still nothing :( Any ideas or where am i going wrong xD.



    fence.jpg
     
  2. Johnr777

    Johnr777 Moderator

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    Im looking at your diffuse map slot, looks like it didnt load the texture correctly...
    If your DDS is carrying an alpha channel, which you say it is, then it should say DXT5, the dimensions of the texture and a size much larger than zero KB

    shader_settings_2.jpg
     
  3. Pixelchaser

    Pixelchaser Well-Known Member

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    this 0 kb issue only occurs when its not loaded from the "texture" folder. I don't use the texture folder myself.
    the only issue can be your alpha channel for transparency. I went through a a few days with photoshop where it was only exporting a fully white alpha. not sure why, but alpha is your issue afaic tell
     
  4. LockeNessMotorsports

    LockeNessMotorsports Active Member

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    This is my folder setup I didn't put the mask in there, i have an fbx folder and a texture


    folder setup.jpg
     
  5. Johnr777

    Johnr777 Moderator

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    Can you open your DDS in photoshop and show us the channels tab? Should say RGB then Red, Green, Blue and Alpha 1 underneath.
     
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