Thanks Lilski!
So I pulled in the objects from the working cut and I'm still having the same thing, both with where the camera is in the pre-drive screen and...
I'm thinking it's likely something silly I'm missing with tired eyes and brain. I'll have another look over tomorrow and if I can't figure it out...
I've been over that guide a ton today. I've tried with the RSR GP3 car and a Kunos car, the Evora GX. I've attached a screen in blender. I've...
Thanks for the replies guys. I have 2 pit objects, 2 start objects and L/R timing objects at start finish. My ui_track.json has 2 pit boxes. I...
I've been working on my AMP project lately, but it's been months since I've brought a new version in-game. I don't know what I messed up, but when...
More pit boxes need to be added via a 3D program like Blender. Simple cubes with proper naming. You can find more info in this thread about...
I don't have an answer to your question, but there is a conversion from FM7 floating around the web. I haven't driven either version lately, but I...
It's been exciting to watch the progress in this thread, great work man. Cams look good too Leonardo!
Thanks Dave! Does Blender provide a persistence file or do I need to amend the generated one from RTB with the name changes from Blender?
haha, that's good. This project is looking amazing!
When renaming meshes to fit the AC engine conventions, do I need to change the name in the drop down as well?
I've been doing some more work on AMP and noticed these odd white areas. I believe they showed up after I copied a model in from another version...
Wow, this is looking really cool so far! Nice work.
Thanks, I appreciate it! The quality that folks like yourself, LilSki, Fat-Alfie, etc produce is what I aspire to. I've also learned a lot from...
Thanks Luchian and John. Currently I'm working on Atlantic Motorsport Park in NS and Shannonville in Ontario. AMP is a conversion sort of project,...
Hey everyone, Just a quick post to introduce myself. Been lurking here for probably a year watching various track builds, etc and learning as...
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