Sorry for being vague. Yes that's what appears to happen when you leave the Lighting.ini out.
That's what I did with Daytona Road Course "Dark" :) http://assettocorsamods.net/resources/daytona-road-course-day-dark.108/
no change..., I had a "work" folder and saw no change nor a file populated. Also the "night" layout I removed the Lighting.ini so it could take...
Think I dictated this in the KsEditor as well. I was able to set the pitch etc. Took out the existing Lighting.ini that's in the daytime version...
This is what I could come up with in mean time...testing at moment. Pixel I liked your idea, I was thinking on the same lines! Note this was with...
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Here's an example from the Editor I was able to produce...[ATTACH] Note: If you're familiar with this track I have many things to do with this...
Exactly the idea I had Pixel!! Unfortunately I've been aware of the 1 light source (that's the pits). I have the flood lights twinkle a bit as...
Made some Cluster bombs for ArmA 2. The cluster bomb system was initially a port from A1 but improved it a bit for A2. Later made my own bombs and...
I wanted to make focused areas light up more than others. Is this possible? I'm thinking in the sense that a floodlight would light up certain...
Immensely helpful there!! Thanks for the info fellas. I may have something that I'd like to have you pick apart of areas that could use some...
Thanks for your reply! That's helpful. I wondered. It's pretty snug so that it doesn't appear to float, best I can tell in Editor and game testing...
First off...First time poster, long time viewer..:):lol::) Thank you for all your guides!! They have been super helpful, especially in picking up...
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