SOLVED Vibration in the steering wheel while driving on my track - solution to far from the center (world)!

Discussion in 'Tracks' started by Cheers, Jan 24, 2021.

  1. Cheers

    Cheers New Member

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    Hi Guys!
    I am the new one and I come more often now.

    My problem:
    I have built a map in Blender and can also drive on it, the lap times are taken, pit lane and track are also correctly differentiated.
    But I have violent vibrations / force feedback.

    I have already adjusted the pit lane with regard to the mesh size, but that makes no difference.

    What am I doing wrong?

    Thank you in advance.

    Cheers
    20210124142717_1.jpg Screenshot 2021-01-24 143132.png Screenshot 2021-01-24 143217.png
     
  2. Norman Leslie

    Norman Leslie New Member

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    Maybe a silly question, but is the track far from the centre of the world so to speak? I know large tracks can make cars vibrate the further you get from 0,0,0. Worth checking just in case.
     
    Cheers likes this.
  3. fughettaboutit

    fughettaboutit aka leBluem

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    i think its those meshes with subdivision only in one direction, common issue with rtb
     
  4. Cheers

    Cheers New Member

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    Thanks for the hint!
    The problem disappeared and I played around a bit: at +/- 5,000 meters from zero it feels right. Now of course put it back in the center.

    My mistake - in the second picture above you can also see the exorbitantly high -Y value.

    1,000 thanks!
     
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