Sideboards and other objects acting as lighting sources

Discussion in 'Tracks' started by ndv99, Oct 28, 2019.

  1. ndv99

    ndv99 New Member

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    So Mount Panorama is one of my favourite tracks in the world, an there's a version of it for Assetto Corsa by ACU (https://www.racedepartment.com/downloads/bathurst.8677/). Now, by no means is it a perfect track but it's as I could find. My only real issue with it is that the sideboards are acting as light sources, as well as some other objects. I've attached some photos to show you what I mean.

    Is there a way I can set these so that they're not light sources? There's other sideboards that are acting perfectly normally and don't light up, which is how these others should all be. There's also objects like windows in the pit area or at the top by Reid Park that appear lit up as well.
     

    Attached Files:

  2. DrPenguin

    DrPenguin New Member

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    I don't have an answer to your question, but there is a conversion from FM7 floating around the web. I haven't driven either version lately, but I do recall the FM7 version being better visually but not well optimized. It could be worth checking out.
     
    ndv99 likes this.
  3. fughettaboutit

    fughettaboutit aka leBluem

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    remove these sections from
    "assettocorsa\extension\config\tracks\acu_bathurst.ini" or
    "assettocorsa\extension\config\tracks\reloaded\acu_bathurst.ini"

    [MATERIAL_ADJUSTMENT_1]
    ...
    DESCRIPTION = sponsor bridges and billboards
    MESHES = obj-sponsor-??

    [MATERIAL_ADJUSTMENT_7]
    ...
    DESCRIPTION = road billboards
    MATERIALS = BAT_CWALL_02, BAT_CWALL_20
     
    ndv99 likes this.
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