Scale of the track

Discussion in 'Tracks' started by Andre2405, Apr 2, 2018.

  1. Andre2405

    Andre2405 New Member

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    Hi i need help :)

    i have a export problem.

    I use Blender 2.79!

    When i try to export the track with "FBX 7.4 binary", the scale is completely wrong (AC Editor and in the game). The track ist too big. It is unable to drive, i am high over the track.

    With the "FBX 6.1 ASCII" export settings, the scale ist ok. But the textures are in the false position.

    The scale of ervery object is 1.0 (x,y,z)
    World units in Blender, Metric, unit scale 1.0.
     

    Attached Files:

  2. luchian

    luchian Administrator Staff Member

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    Assuming you have already set the units to meters in your scene AND you have applied all scale modifications (CTRL+A>>Apply scale), make sure this button is unpressed:

    [​IMG]
     
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  3. Andre2405

    Andre2405 New Member

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    This was in the "Build your FIRST track - BASIC GUIDE"! I know it.
    The export was with the unpressed button. The AC Editor indicate the distance.
    From my position to the renault sign, 1509 m :(
    In Blender is the distance 19,4 m
     

    Attached Files:

  4. Andre2405

    Andre2405 New Member

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    I find the solution! :)
    Apply Scalings: fron "All Local" to "FBX Units Scale"

     

    Attached Files:

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  5. LilSKi

    LilSKi Active Member

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    Ever since 2.79 this got a little messed up. These settings can also work.

    upload_2018-4-2_9-51-46.png
     
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  6. LilSKi

    LilSKi Active Member

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    Is this scratch made? If so you need much higher resolution corners.
     
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  7. Andre2405

    Andre2405 New Member

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    I know... The corner resolution will be better in the next version ;)
     
: scale
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