QUESTION Saving object files

Discussion in 'Tracks' started by Michael Sandee, Apr 9, 2019.

  1. Michael Sandee

    Michael Sandee New Member

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    Hi there

    This will be my first thread so bear with me please.

    I finally figured out how to add objects to existing tracks (and they are for private use not going to publish them nor do I play online) The question is that when I export it as a FBX it is only 26kb but when I save it as KN5 model it is 5.4mb. Are there any settings I need to use? I had to use 3dSimed because the KSeditor didn't want to open the FBX file, well it opened there was just nothing there..


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  2. luchian

    luchian Administrator Staff Member

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    FBX is just the 3d mesh; kn5 files contain the textures as well.
     
  3. Michael Sandee

    Michael Sandee New Member

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    Thanks and I figured it out. My textures were too big, they are smaller now and without much resolution lose.
     
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