Hi there This will be my first thread so bear with me please. I finally figured out how to add objects to existing tracks (and they are for private use not going to publish them nor do I play online) The question is that when I export it as a FBX it is only 26kb but when I save it as KN5 model it is 5.4mb. Are there any settings I need to use? I had to use 3dSimed because the KSeditor didn't want to open the FBX file, well it opened there was just nothing there..
Thanks and I figured it out. My textures were too big, they are smaller now and without much resolution lose.