Proper way to model wing with 2-stage animation

Discussion in 'Car Models | Physics' started by Anewbieuser, Aug 20, 2022.

  1. Anewbieuser

    Anewbieuser New Member

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    Hi, I learning to do my first mod and ran into this problem. When you do the 2 stage animation for the rear wing. How should one do the animation for the first action, wing rises and the second action wing tilt for air brake as in the laFerrari and P1? Do you do it like say if you have 100 frames, frame 0 to 80 wing rises(no wing tilt animation yet), and then export animation as rearwing.fbx, then add wing tilt in frame 81 to 100 , and then export animation again as rearwing2.fbx? Thank in advance for reply!!
     
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