QUESTION Is there a guide to adding cones to a mod track?

Discussion in 'Tracks' started by jsarbour, Jul 12, 2019 at 5:30 AM.

  1. jsarbour

    jsarbour New Member

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    Hullo, I'm new to this. Just got my first track working thanks to the resources I found here.

    I'm looking to improve my tracks quite a bit from the rough spot they're in now. The first thing I'd really love some help with is adding cones to my tracks. I want to add a large number of cones, and hope there's an easy way to got about this.

    Thanks!
     
  2. luchian

    luchian Administrator Staff Member

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    No quick trick. You need to model the cone, and them multiply to the needs of your track.
     
  3. Nericksenna

    Nericksenna Member

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    Let’s say it’s « easy » if you have 3dsmax or Blender experience. Like Luchian said, you need to model 1 cone (unless you want different modeled cones) then add textures/materials to it in your modeling program. Then you repeat the cone to your liking and then upload in kseditor....
     
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