Is it possible to create custom ambient sounds for track

Discussion in 'Tracks' started by Jadonyx, Apr 20, 2017.

  1. Jadonyx

    Jadonyx New Member

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    Is anybody knows is it possible?
     
  2. luchian

    luchian Administrator Staff Member Pilot RLR

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    It "used" to be possible (see first post, in Track tutorial - look for AC_AUDIO_ objects).

    However, last time I checked, it did not work anymore. I'm guessing it's not because of the trigger object, which still need to be defined, but maybe because of sound file format. (used to be mono, wav file).
     
  3. Dave Bulow-Osborne

    Dave Bulow-Osborne New Member

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    Hello, I'm just wondering if anyone knows if this has changed at all since the last post in 2017?

    Many thanks
     
  4. Johnr777

    Johnr777 Moderator

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    Yes, it has changed! The shader patch now allows for new soundbank files to be programmed in through the track's patch configuration .ini

    I havent done this myself, but here is some documentation on how it all works: https://github.com/ac-custom-shaders-patch/acc-extension-config/wiki/Tracks-–-Audio
     
    luchian likes this.
  5. Dave Bulow-Osborne

    Dave Bulow-Osborne New Member

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    Thanks for your quick reply. That's great news, thanks I'll take a look!
     
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