Ok so i have sucessfully made a real bridge from Portugal,export it as an object to an Xpack,and with a few google sketchup buildings etc i made my very first track. Is there any way i can add road textures to the RTB roads? i would like to create striped roads without having to make them on Zmodeler and convert them all the time. I have tested the track with tunngle and it works fine its real fun to illegal street race like we do here in Portugal with little Citroens,Hondas and Peugeots. The map consists of The Real "VASCO DA GAMA BRIDGE" 17km long, and a small ficticious Lisbon city having some real landmarks like the shopping malls and some monuments. I will post the bridge for download in aprox 1 month,so feel free to test it with me with tunngle
In case you observe weird behavior (like car shaking or something), check distances. AC recommended map limit is 16km, so basically 8km from the 0,0 center.
For now I dont have major problems,it is going ok. But I would like to import google terrain to an existing project,is that possible?
I was in Portugal last summer and drove over the Vasco da Gama bridge! Looking forward to this. As far as importing google terrain into an existing RTB project; I don't know, I've never tried. Probably better to start off with the google terrain and then add the stuff you've built
thansk i will keep posting updates! it will not be only the big bridge. it will be a rally course as well and a small city with real Lisbon buildings
Online testing. seems to work fine except for the obvious lag but thats just my connection. I am making a HillClimb Rally as well in the same map and a closed circuit for those who like to race. i will keep you guys updated
This is the closed circuit im working on,its gate entry is on one of the city streets that lead to the main bridge