how to make the textures come out in 3dmax

Discussion in 'General' started by quetillo, Mar 12, 2021.

  1. quetillo

    quetillo Member

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    Hello, I wanted to know if anyone knows how to do it so that it has the textures of the section in 3dmax, I create it in RTB and I export it in FBX to 3dmax, but the textures do not come out, as if I export it to put it in kseditor, they come out black objects and trees without transparency. thank you
     
  2. Johnr777

    Johnr777 Moderator

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    Typically the 3dsmax will see the textures if they are in the same folder as the FBX.
     
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  3. quetillo

    quetillo Member

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    Thank you,One question, I see that you understand a lot about all this, I made a texture with an alhpa channel for the sides of the road, but I don't like how it looks like the cut between textures is there.
     
  4. quetillo

    quetillo Member

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    It would be this, there are 2 textures, one for the path (road) and another for the sides, then aside when I am in assetto they look strange as you go
     

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