I want to make one s traffic signs, take a unique texture for all of them, which becomes a 2048x2048 image and put the textures of all signs inside it, the problem is that later I get many signs, although because I put 4 signals and 4 textures of 2048x2048 would have to be 1, how could I do it
I'm guessing here, but i believe you can use the same texture for multiple materials, as long as you attribute different materials for different objects.