very cool! but xbox? the modding support will probably be a bit limited, I think Microsoft and Sony prefer to keep a tighter grip on their content...
Hi Gunnar, I voted for other because I would love to experience driving on a German autobahn one day. (sorry I know it's not a closed-circuit...
up to about armco version 2.5 now. still some issues to resolve but made them 3d objects with volume instead of textured planes now. i figure i...
finally got around to making armco! :) don't know why I put it off so long, wasn't difficult at all! [IMG] [IMG] [IMG]
This is a friendly public service announcement from barf :) Please, do not use non-metric map projections as reference data! Non-metric map...
FYI it's possible to extract Romania ortho-photos from http://geoportal.ancpi.ro/geoportal/imobile/Harta.html Also be careful when referencing...
Are these shadows the wrong way around or am I going mad?
Great work Gunnar! [IMG] I'm studying your handiwork to try and learn how to make my tracks look this good :nerd:
UPDATE: [IMG] [IMG] Progress is slow but steady, mostly road surface work ahead now, after that more road-side foliage and re-doing the native...
the game can even use NPOT textures, and meshes over 65k vertices are no problem either it's ksEditor that seems to have more limitations than...
setup files go in per-car, per-track folders here: %userprofile%\Documents\Assetto Corsa\setups the .ini files are setup/configurations the .sp...
@luchian +1 vote for LilSki's particle system suggestion, I followed this tutorial (for trees) here:...
Because of the non-metric projection, using Google (or any web-mercator) photos as a reference will introduce scale problems. I think it's better...
FYI Google maps look warped because they use the Pseudo/web Mercator projection (EPSG:3857), which is a non-metric projection (Rhumb lines are not...
Thanks @Johnr77, I tried that and it worked but the light was white (the light on the tower in my example is a red flashing one)!
@Prototype I hope Christchurch can be known for it's great roads and motorsport instead of awful things like that.. and I probably should have...
An update with good and bad news. On Friday (NZ time) I was working on down-sampling and decimating a LiDAR DSM to try and make the view of...
I got lights working by using the MATERIAL_ADJUSTMENT_X settings in the .ini file, nothing special about the object otherwise, typical shader...
Just a wee update! :whistle: Finally got around to playing with the ksMultilayer_fresnel_nm shader! [IMG] But I need to do something to blend the...
I wish I could be more help! Good luck! Maybe check that the pattern matching works? I just noticed the pattern search in your php file looks...
Separate names with a comma.