That did the trick! Thanks a lot. @luchian This should be in the first post somewhere. Not obvious that all objects need smooth shading before...
I'm having problems importing a .fbx into the editor. It says the model has 102119 vertices but as far as I can see in Blender my object has only...
Aha, so it's created automatically in other words!
Can someone please explain the map.ini and how to correctly set up the parameters to make the track map ingame work? The only thing I've figured...
Perfect!
Don't mind the white stripe in the diffuse. But if I wan't the color variation in the diffuse and avoid the sharp edges. Do I simply have to blend...
But I wonder if it's possible to use multiple diffuses and apply them to different RGB channels in the same way as for the detail textures. But in...
Hmm, I'm not quite sure what I'm thinking right now... Will try to explain it with an image, see attached. This is what I mean. I create a mask...
But using the Multilayer shader in AC Editor, aren't you limited to use 1 texture per channel? And you want to use the detail textures in those...
But what about this image from your project Shire, Glen Rannoch:...
Thank you for your answers. I gave 3DSimED a try and it's a nice tool to understand the concepts of not only textures but other things as well....
Moved my question to another thread.
Hi Can this technique be used for areas beside the roads? Ground, landscape, scenery etc. Could an orthoimage be used as a diffuse with some...
Another question that just popped up. Is there a draw distance limit in Assetto Corsa? Just to make sure that I'm not modeling anything too far...
Thanks again! Very good to know that it's for single mesh objects.
Thank you for such a quick reply on my questions! :) A few follow up questions if you don't mind. Do you know if the 65k limit is for the entire...
Hi Thanks for a good forum with many good tips and tricks on track creation. I have some questions: - I had some scaling issues when exporting...
Separate names with a comma.