Thanks LilSki! I'll check it out
Greeting! A few years ago I understood there to be a Barber Motor Sports Park scratch WIP for AC. Any news. Since I live 20 minutes from there...
Here is info on the circuit. Not sure if this helps with club circuit. https://www.racingcircuits.info/europe/france/magny-cours.html#.XhEPs0dKjb0...
Awesome!!
Thanks LilSKi... It appears that I do have 2.10.12, but there was a 2013 DDS plugin in the bin folder that apparently was causing the error when...
Maybe I am Googling wrong, but can't find an updated plugin for Gimp 2.10.8 If use Gimp...please help! Thanks and cheers! EDIT: It appears that...
It thrills me as a "casual simracer" that people still care enough to make our experience better. RACECAR backwards still spells RACECAR
@LockeNessMotorsports Hey. I'm a 62 year old noob. I think you are doing great. You are on a similar path as me and this is the place to learn....
Thanks for your reply. Hopefully you can add additional detail to the process. While it is possible to simply delete the non AC assets and to...
@Pixelchaser. I've been working on this for about a week. I looked at the ks tracks and I can't seem to get the right combination for the textures...
The track conversion tutorial is almost ready for review. I will try and have a draft done in the next few days. The process is actually quite...
@luchian Do you think it is feasible to make available a standard set of pit/start/timer etc. objects for download and a discussion on how to...
kseditor Questions 1. There is an option to backup unused texture/files. I assume this culls unnecessary files. 2. Some tracks have multiple...
The GPL conversion is kinda done. It could use some texture updates, but I have been primarily focused on the scratch version. It drives fairly...
Thank you!
Is this the correct setting for 3dsimed export (going from kn5)? It seems to be wrong when I import to Blender then to editor in fbx. I did not...
Hi, Thanks for responding. Yeah, since I posted this I found that using the 1WALL is probably best for these conversion. Been trying to write this...
Extracting Track Mesh With 3DSIMED This tutorial assumes some knowledge of 3dsimed. Any comments, suggestions, or improvements to this process are...
I'm wondering the best way to set collision walls in conversions to keep from going into space/off track map, without having to actually do too...
Forgot about that. Thanks! Again, this is the walk-through for conversion tut
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