I did see that before, amazing method I think I'm doing something similar now as Mayas loft works like that you need to two splines and you join...
Hey, after making Parc and learning a ton in the process I'm now on Maya however I'm using a different method now. What I wanted to ask is if...
I have but I've running through content manager I deleted the map and didn't have an outline to begin with at all so I'll try launching the...
Ok I've got a track map and done my ai but I still don't have an outline.png xD. What's gone wrong?
Sorted thanks a ton :), now I know where i went wrong
Ahh ok I've exported them separately already I never knew about the models.ini, I'll take a look now cheers John
How do I get multiple kn5's to work I've seen Kunos and other modders split it into multiple kn5's. I've exported a physical, the main and the...
I prefer Maya in general as I do other modeling aswell and there's some awesome tools on there and the workflow is faster for different modeling...
In Maya you can't start with a number I've found a slight work around using 3ds max now I can re name the object and remove the a from them all...
Some KS editor shots for now, I'll get some ingame when i get a version in. [ATTACH] [ATTACH] [ATTACH]
Hey, So as Maya does not allow you to use a number first when naming I came up with a solution by adding "A" in front of it so e.g....
I made one change deleted the front faces now and they sit way better I'm just using edges to give the middle the rounded shape and height and an...
Using the front and back faces aswell I can adjust verts to give it a lip and keep secured to the track edge :)
Using loft I've got a pretty good result I'm happy with :) [ATTACH]
Maya works similarly I know the create shape from selection tool i love that tool, in maya it's convert polygon edges to curve and does the exact...
Looks good yeah, I think loft is the way forward extruding is not ideal for me as my track without smoothing is too low poly and makes them blocky...
Hey, So I've got allot of reference today and I've done my curbs but I'm not hugely happy they just don't look how I want them. are you...
Finally figured out the terrain :D [ATTACH] [ATTACH] Road is finally snapped to the terrain, had to a boolean for the pits it was too awkward...
[ATTACH] Done :), finally figured it out it snaps wonderfully, just need to do the other side tommorow :)
So i started putting the terrain in on off the track edge, need to clean up some topology but I'm still learning this aha. I think it looks ok.
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