Okay guys, thanks for trying to help, i figured it out, it was the turbo that was over-calculated and was messing with Content Manager...
Yeah, definatelly not a functionality issue, i just wanted to know the best way to represent the car on UI, i would like to have the UI showing...
Thanks Luchian, let´s see if one of the physics guys bring more info, would be really appreciated, i re-calculated some RPM ranges, updated the...
Hello guys, i was about to create a new thread about power.lut, and ui_car.json, but found this old thread and it´s related, so sorry if i´m...
Something on the ui.json maybe? some tag?
have a try, i don´t have the time right now to do so, but i´m interested in these too, later i´ll dig a little on this too
Touristfahrten has a A-B point spawn start type( AC_AB_START_L/AC_AB_FINISH_L and AC_AB_START_R/AC_AB_FINISH_R), and don´t use the "AC_START_X"...
looking forward to see this project going, looks really nice and well planned so far, been following this thread for a while, nice work you doing...
Hello GT VIRUS, i could try this, but i think it will not solve what i´m trying to do, i´m trying to have a custom surface "1DIRTY" (or any custom...
Don´t worry Luchian i´m a little busy right now to, we get there hahha! thank you indeed there´s still a line on the surfaces, where you can...
Hello! Well, i did a small testpad to try some custom surfaces, unfortunatelly with no luck, the "is valid track" thing has nothing to do with...
haha , thank you Luchian for the welcoming on the posting side, appreciate it. I think if you set the physical value "1" before the surface name...
Hello guys, i´ve been here for a while, reading and learning a lot of modding stuff, following some threads, but never really posted anything...
Separate names with a comma.