I liked discovering this thread after 4 years and reading what was in my mind back then :ROFLMAO:
Yeah its these FLYCAM_L/R_X dummys [ATTACH] 0 being in the middle, 5 being on the far sides (left and right respectively). I have no idea why...
I'd also suggest running less extreme shader settings, so ambient parts aren't so dark and areas in diffuse aren't so bright. The leakage will be...
Just a quick thing to add - do not assume the Auto Union is correct - the physics were developed independently and I didn't do much or any testing...
Probably something to do with the fact you are not using a normal map in the normal map slots: [ATTACH] I'd use a flat normal map (something like...
Ok I had a quick look, changed a few things and I think it drives pretty nice, but with plenty room to tweak to how you like it. Its still...
Plenty of UK lidar here: https://environment.data.gov.uk/DefraDataDownload/?Mode=survey You can mess with the checkboxes to see the coverage,...
Yeah I've spotted this project elsewhere already and given some thoughts
I dont know how to do that, but I do know (thanks to Fat-Alfie!) how to export splines from 3ds to the left and right CSVs, if thats any use? I...
Have to say, I haven't had a whole lot of luck making AI fast either. I can get them moving if they are broken, but fast is another kettle of...
Your CoG affects physics, so you want that set first (both height which is the BASE Y values in suspensions.ini, and weight distribution again in...
Dont use the graphical offsets in suspensions.ini, set those to 0. Use the offset in car.ini which moves the 3d model relative to the centre of...
For normal driving outside of kerbs, yeah you shouldn't notice much (unless you have alien consistency). But any sort of kerb mounting, the...
Is it just me or have you posted a pic of a random AC mod version of the Jag? Doesn't look the same as the ACC one to me :D But yeah I'ts...
The M50B25 in my car is about the only decent component :lol:
Personally I'd lose a few of those vertical loops and use a subdivide modifier. Basically anything other then 100% mechanical bits with straight...
Make sure the pivots are facing the right direction, Y up, Z forward, X to the left. [ATTACH]
For me that site is a good baseline, though I would take it with a pinch of salt. AFAIK they just generate those curves based on whatever other...
Your aero seems reasonably good, looking at that study I'd say it should have about 10% more drag. Im pretty busy at the moment but I have a...
Not sure if you or Aphidgod have seen this, but highly recommend it for aero data reference:...
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