The Prato track(s), from NetKar Pro.
Conversion by DarkShinryu, kindly approved by Kunos.
Versions history
1.21
- Fixed green "kerbs"
- Added cameras files (provided by JayJayRaceinho)
1.20
- Better ui preview image for prato long
- 21 pit boxes
- Added tracks lenght in the ui info
- Ai for both tracks, new ai for short layout (provided by Stepy)
- A bunch of new textures
- Adjusted a few shaders settings that i missed last time
- Fixed bumpy white lines
- Corrected start spawn positions
- Working traffic lights
- Fixed some invisible walls
- Removed windows on the pit wall
1.10
- Improved various shaders settings
- More vivid texture colors for the kerbs
- Green traffic lights looks like they're on
- New texture for the first "TV" on the main straight
- Glass panels look like glass when on the main straight (still looks 100% transparent in the pit lane)
- Proper map.png and outline.png (provided by SandroX)
- New ui previews images
- 2 versions of ai fast lane for prato short layout (provided by Stepy)
1.00
- First release
Conversion by DarkShinryu, kindly approved by Kunos.
Versions history
1.21
- Fixed green "kerbs"
- Added cameras files (provided by JayJayRaceinho)
1.20
- Better ui preview image for prato long
- 21 pit boxes
- Added tracks lenght in the ui info
- Ai for both tracks, new ai for short layout (provided by Stepy)
- A bunch of new textures
- Adjusted a few shaders settings that i missed last time
- Fixed bumpy white lines
- Corrected start spawn positions
- Working traffic lights
- Fixed some invisible walls
- Removed windows on the pit wall
1.10
- Improved various shaders settings
- More vivid texture colors for the kerbs
- Green traffic lights looks like they're on
- New texture for the first "TV" on the main straight
- Glass panels look like glass when on the main straight (still looks 100% transparent in the pit lane)
- Proper map.png and outline.png (provided by SandroX)
- New ui previews images
- 2 versions of ai fast lane for prato short layout (provided by Stepy)
1.00
- First release