Hey, i tried today to create a track ( it's just the way from my home to my job ) he's very simple only the road , no home, no tree, nothing else exept the road i create it with Blender 3D From Steam but when i try to load it on KS EDITOR i seee NOTHING here's the file if tou can tell me where's the problem. http://dl.free.fr/getfile.pl?file=/QTNTJL76 Frenchwebsite you have to click on"Valider et télécharger le fichier" Thanks you
It is there. If you double-click on the 'Plane' object in the Editor it will zoom to your object (it is far away from the origin). I think you need to look at your export method though, as I really don't think that it is going to be usable like this:
Hi, thanks for the reply, i don't understand what do you mean because when i check the file that's what i see they seems all stick
It looks the same in both 3ds max and ksEditor - all the polys are broken up. Could you try splitting your road into 4 shorter sections and exporting it again? Just a thought...
hey, i tried to made a stupid track just random with my mouse, i do the same thing as my "65654.fbx" file but there is the result What's wrong now ? -_- Material.001 NULL i found what you said the problem seems made after the export, so i will try to do the job with another 3d app.