Hello, I start to do my track and I'm doing the terrain elevation and road mesg smoother. I do my best but I'm not happy with what i did... How i do : Create a curv and a plane, put array and curv modifier to the plane follow the curv and add shrimkwrap modifier to the curv. Finaly, I apply a shrimkwrap (project, z negative enable) modifier on my road with the plane in target. It work good for the in line section but I have cross section and I don't realy now how to deals with this section cause the road is not smooth as I want. So I try to add cross section witch have in elevation the nearess point of the plane (create before) as elevation but i didn't have good result with that to... I already have bad mesh elevation between 2 plane like pics or hall I search something to help me to deals with that so, if you have a good way to do it just let me know