QUESTION Wing animation buggy in replays

Discussion in 'General' started by F1 V10, Dec 15, 2022.

  1. F1 V10

    F1 V10 New Member

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    Hi guys! I'm making an F1 car project for AC, and there is an issue with wing animations on replays that I haven't been able to figure out, was wondering if anybody here could help me out :)

    I have made a front wing animation in Blender for the F1 car, which consists of a visual upgrade/mod (not attached to performance) in the on-track setup menu: 6 differently shaped front wing versions that you can choose.

    As you can see in the video, the animations work fine ingame, you can select the 6 front wings and they look as they are intended to.


    However, when in replay, front wing number 2 (1 deg), number 4 (3 deg), and number 6 (5 deg) don't seem to load their full animations properly and they remain buggy.


    Also as you can see on the following video in Blender, for the animation i made 200 frames, and split them into 6 keyframes for each wing (40 frames for each). The animation works fine everywhere else except for the replays.


    And here are the lines from wing_animations.ini:
    [ANIMATION_0]
    WING=9
    FILE=FrontWing.ksanim
    MIN=0
    MAX=5

    And setup.ini:
    SHOW_CLICKS=0
    TAB=VISUAL MODS
    NAME=OPTION WING TYPES
    MIN=0
    MAX=5
    STEP=1
    POS_X=
    POS_Y=
    HELP=


    Does anybody know what the issue might be? Wrong set number of keyframes in Blender? Too many different objects for a .ksanim file tp handle for AC? Thank you in advance :)
     
    Last edited: Dec 16, 2022
  2. fughettaboutit

    fughettaboutit aka leBluem

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    i think you must live with this, information about wings is not saved in replays, same for tyre temps and other stuff
     
  3. F1 V10

    F1 V10 New Member

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    The thing is though, 3 of the 6 front wings load perfectly fine in replays, so how come the other 3 get buggy? it would make sense if none of them worked, but 3 of them do, so...
     
  4. fughettaboutit

    fughettaboutit aka leBluem

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    (edit: then it seems like ) for most cars 3 is enough, in replay data only 3 are recorded, thats all
     
  5. fughettaboutit

    fughettaboutit aka leBluem

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  6. F1 V10

    F1 V10 New Member

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    Well as you can see on the second video, by buggy i mean that the animations for certain wings don't fully load, they get stuck "half way through" sort to speak. Anyways, will try the github thing, thank you !
     
    Last edited: Jan 30, 2023
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