Hello! Does anyone know how to rotate the car spawn points without the cars being on their roof when spawning? I know that the Y needs to be at the top. but for some reason if I do rotation on Z axis so the car is facing forwards to the exit instead of backwards, the game acts as if I rotated it upside down instead of left or right.
Forgive me but can't you just rotate the coordinate system around the local y-axis in order to change car pointy direction? The local z-axis in your image will determine pointy direction, and shouldn't be on its roof if local y remains upright.