How to rotate car spawnpoints

Discussion in 'Tracks' started by DiME, May 17, 2022.

  1. DiME

    DiME New Member

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    upload_2022-5-17_0-35-12.png
    Hello! Does anyone know how to rotate the car spawn points without the cars being on their roof when spawning? I know that the Y needs to be at the top. but for some reason if I do rotation on Z axis so the car is facing forwards to the exit instead of backwards, the game acts as if I rotated it upside down instead of left or right.
     
  2. John Harding

    John Harding Active Member

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    Forgive me but can't you just rotate the coordinate system around the local y-axis in order to change car pointy direction? The local z-axis in your image will determine pointy direction, and shouldn't be on its roof if local y remains upright.
     
: kseditor
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