Anyone have a tut on how to implement chimney smoke? I saw in RT Bannochbrae that is possibile but i can't figure out how to make it and it seems that on CSP wiki there's no info about it :/ Thanks in advance Nevermind, found the problem that caused me problems, thanks anyway
The only thing I found is this thread and this is the method I use. https://www.reddit.com/r/assettocorsa/comments/m6jeyn/how_can_i_make_red_smoke_flare/ You said you found out what was causing your problem. Considering there aren't many track smoke threads, could you explain a bit how you made your smoke work? Would be appreciated.
yes stuff in link is ok, you have to fill in POSITION= line, use Object-Inspector (part of CustomShadersPatch) to find out In ContentManager under Settings->CustomShadersPatch->GUI enable "Point-and click obj-insp..."
and there was Soyo's test track with some glowing flares : https://assettocorsamods.net/threads/riggswater.1762/page-5#post-13897