Hello everyone and welcome to this project. I'm sorry If I didn't post anything here about this project, but I hope to be able to recover and share my discoverings/ideas for the next versions and maybe have some suggestions/help from this wonderful forum where I learned so much! I created this thread with the intention to show the latest news about a project that I started a while ago, receive feedbacks and maybe some suggestions to give a real remake to the beautiful track we all loved on Gran Turismo 4. I hope you will like it like me. El Capitan 2004: Restoration Project Road to El Capitan 2004 - Phase 01 What's going to be: A real restoration and recreation of the original Gran Turismo 4 track, with the original feeling and some more features that are available to Assetto Corsa + CSP. The current status, what's done and what's not: Version v.0.7: Public Beta 9 Opponents grid (the track has a small pit lane) GrassFX and RainFX compatible Compatible with CSP 1.60+, Sol and Pure Track collisions - done - still some areas to be fixed Basic AI and AI Hints - done CSP Extension for shaders, see river - done Basic Vertex VAO Patch for CSP - done Gran Turismo Basic Camera - done Complete it with the fantastic Camtool Cameras by GiuNiral: Download is available here: https://www.racedepartment.com/downloads/el-capitan-2004.47522/ Installation Istructions: Install CM Manager with the latest CSP (possibly 0.1.75 at least) Install SOL or Pure for extra awesomeness Drag and Drop the zip to the CM window Click the menu to the top right and click install Play! Thanks to everyone that made this possible, in particular to whom helped me to learn about Assetto Corsa track modding: X4fab, Luchian, Lilski, Gunnar333 and many others that still creates awesome tutorials for this game. First screenshots on the actual progress: Videos:
Sorry for the late reply. This is a conversion, but at times it was more difficult to fix parts of the track than making a new one.