SOLVED AC_POBJECTs disappear in game

Discussion in 'Tracks' started by Massimo, Nov 7, 2021.

  1. Massimo

    Massimo Member

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    Hello friends
    I was adding collision cones into my track, and i noticed that once i started the game they are not visible!
    I modeled the cones and their collision mesh, set the parent between them (with the collider named AC_POBJECT_XX as parent), loaded in KsEditor and set the AC_POBJECT mesh as not renderable, but it doesn't works.
    I'm doing cones as a separate kn5 to load them in game with models.ini file
    Am I doing something wrong?

    attached a screen of the model

    Thank you guys
     

    Attached Files:

  2. Massimo

    Massimo Member

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    EDIT: SOLVED

    the problem was the scale! I use Blender as 3d software, and I forgot that this type of object must be scaled with a 0.010 value (if you works in meters) before export.

    Hope this can be helpful
     
    John Harding likes this.
  3. denis370

    denis370 Member

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    i have the same problem as you but i can't solve .. i have 0.01 scales like all other objects, but i can't see the cone inside the parent named AC_POBJECT.
    the AC_POBJECT mesh is not renderable but the cone inside is invisible, I see it in kseditor but not in game
     
  4. denis370

    denis370 Member

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    I solved...
    the name of the cone I had called AC_OBJECT_00 made it invisible and I renamed it OBJECT_00
     
  5. Massimo

    Massimo Member

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    ciao Denis,
    Esatto, la mesh can have any name in this case
     
    denis370 likes this.
  6. denis370

    denis370 Member

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    I also ask you this ..
    I have a problem with rotating objects, I made some fans inside a tunnel but when the rotation is complete 360 degrees and it has to start again, it slows down, so it is not fluid
     
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