Hi all! I am modding an existing track and wanted to add cardboard crowd (I hope it will look better than camera-facing ones, since they tend to catch too much diffuse and are impossible to balance. I hope to maybe gain few FPS too, since cardboards are very triangle-light (unproven). But since I'm new to AC modding I am confused about how to control z-order of my crowd, as it is somehow got over the alpha-transparent fence texture (see image). I've seen this to work in other tracks (e.g. gb_detroid2021), but not sure how this is done. Many thanks!
Was able to solve the issue - it's always amazing how your brain start to work as soon as you asked a question [SHADER_REPLACEMENT_...] MATERIALS = FENCE,CROWD,SEATS BLEND_MODE = ALPHA_TEST SHADER = ksPerPixelAT IS_TRANSPARENT = 0
I'm glad you are posting an answer to your question. It will answer a question I'll have in a couple of months... Cheers...