SOLVED Track Rotating with Camera in ksEditor

Discussion in 'Tracks' started by Lawfulfelafel, Jan 19, 2021.

  1. Lawfulfelafel

    Lawfulfelafel New Member

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    Hey guys, brand new here.

    I whipped up a track on blender just to try things out.

    I'm able to load it into ksEditor, but when I do I can't really find the track on first inspection. I can only see it flying around me when I rotate the camera. If I focus in on an object like AC_START for example, and I press page up or down for example, the movement that happens is the entire track flying around, not my camera perspective. It's making it really difficult to see what is going on.

    In addition, when I try to load it in AC, I'm having an issue where right as I load in, the car is spinning rapidly, then seems to fall through the ground. I'm looking at other threads to figure out why I'm phasing through stuff, I know that's been asked before. I'm just not sure why I start out spinning and why I cant move around my map in ksEditor.
     
  2. fughettaboutit

    fughettaboutit aka leBluem

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    when "the entire track is flying around" press print key on keyboard and post that screenshot please

    spinning cars seems to be a matter of wrongly rotated start dummies

    maybe also post a screenshot from track when in loading screen while the "wheel" to run session is still visible (on top left):
    upload_2021-1-19_8-17-28.png

    direction alignment with 'normal'/'local' gizmo on: blue forward, red left, green up
    upload_2021-1-19_8-1-20.png

    i also attached an example fbx with one 'AC_START_0' only
    remove txt to get importable FBX file
     

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    Last edited: Jan 19, 2021
  3. fughettaboutit

    fughettaboutit aka leBluem

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    my export settings:
    upload_2021-1-19_8-22-41.png
     
  4. Lawfulfelafel

    Lawfulfelafel New Member

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    Hi, thanks for the reply. I did a screen recording of what is happening and put it on youtube:

    In the start I show that the dummies are (hopefully) in the right orientation. Then I open it in ksEditor, it seems that the map might be a bit big so its out of render distance, I might have been confused earlier. Then I load it in AC and it shows that my car just kinda spins and falls through the map.

     
  5. fughettaboutit

    fughettaboutit aka leBluem

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    in ksEditor when you double click an object in the tree on the left side, the camera is trying to move to this object for like 10(20?) seconds, but it will stop at some point

    only then you can use left mouse click to move viewport around, and cursor keys to change position

    about the track in AC idk, move the dummies some distance up, dont let it touch the road

    and try exporting your track with different scales, i think its too big, but also try bigger values:
    0.01 / 0.1 / 10.0 or 100.0
    upload_2021-1-20_3-47-33.png

    i came to this bc i have really low values here (probably some blender setting):
    upload_2021-1-20_3-53-41.png
     
    Last edited: Jan 20, 2021
  6. Lawfulfelafel

    Lawfulfelafel New Member

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    So you were right about the scale, that stopped me from just falling forever.

    My problem now is that my road surface has absolutely 0 friction, I give the car gas and I just do donuts.

    Here is a screenshot of my object names:

    [​IMG]
     
  7. Lawfulfelafel

    Lawfulfelafel New Member

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    UPDATE: The scale was still off. I had to put it to 0.01 and now it works perfectly fine. Thanks.
     
    fughettaboutit likes this.
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