Yes, I searched and read other threads. None helped. One came close, but no solution was posted. They mentioned 'wheel dummies', I didnt create this model, merely a stock Kunos car with Wheels pulled off a working modded drift car. So I don't really understand how to change that? I edited a car to change wheels. If I leave all the extra LODs, the game will give me various errors while loading but it will still load and let me race the car. When I remove the LODs, I get an error "BLURRED NODE (RIM_LF) WHEELINDEX[0]: CANNOT LOCATE OBJECT" All the wheels are present. All the wheels are working? I don't really understand why this happens when I remove the LODs, but its fine when I keep them? Nothing with the model or .ini changes? The LOD file was edited as suggested like so: [COCKPIT_HR] DISTANCE_SWITCH=0 [LOD_0] FILE=bmw_m3_e92_shuto.kn5 IN=0 OUT=600 instead of the normal [COCKPIT_HR] DISTANCE_SWITCH=7 [LOD_0] FILE=bmw_m3_e92.kn5 IN=0 OUT=16 [LOD_1] FILE=bmw_m3_e92_LOD_1.kn5 IN=16 OUT=45 [LOD_2] FILE=bmw_m3_e92_LOD_2.kn5 IN=45 OUT=201 [LOD_3] FILE=bmw_m3_e92_LOD_3.kn5 IN=201 OUT=2000 Any help would be greatly appreciated.
Hi, You will need to edit the blurred_objects.ini Sounds like the new wheels dont have blurs so the physics files are trying to find them. Cheers.