Blender and object orientation

Discussion in 'Car Models | Physics' started by Rob-bb, Mar 31, 2020.

  1. Rob-bb

    Rob-bb New Member

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    Hi, I am attempting my first car mod, using a model I purchased and Blender. I then exported a couple of cars from AC using Content Manager, and I notice that the Orientation of my model is backwards.

    On the left is my project car mod. On the right are all the cars I have examined in AC. Both are positioned on the screen facing the same way, essentially my car has the Y axis reversed from the other ZC cars. Will this matter in game?

    [​IMG]
     
  2. fughettaboutit

    fughettaboutit aka leBluem

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    Yes, it matters.
    export with Forward: -z
    upload_2020-4-4_9-26-44.png
     
  3. fughettaboutit

    fughettaboutit aka leBluem

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    this is the orientation it needs in blender, -y is front, at least thats what is working for me
    upload_2020-4-4_9-29-50.png
     
  4. Rob-bb

    Rob-bb New Member

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    Thanks.
     
    fughettaboutit likes this.
: blender, fbx
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