W.I.P. Phoenix 1989 - 1991 F1 Street Circuit

Discussion in 'Tracks' started by EKO Sim-Racing, Jun 11, 2019.

  1. Johnr777

    Johnr777 Moderator

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    The Speed channel commentator???
     
  2. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    Yup! The one and only! And the guy that actually did the real commentary on ESPN for those 3 races
     
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  3. Johnr777

    Johnr777 Moderator

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    Very neat :)
     
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  4. Prototype

    Prototype Well-Known Member

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    Wow thats super cool ... !
     
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  5. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    Totally cool ! But I'm gonna need help understanding the FMOD thing etc to deliver and make it happen.
     
  6. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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  7. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    Imagine that these buildings are the « easy » ones.. there are 5 or 6 buildings that are real nailbiters afterwards, so I’m just gettin’ warmed-up :ROFLMAO:
     
  8. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    Getting a bit used to making these all-in-one and ambient occlusion maps, not all that hard, just time-consuming.
    Ok, a bit of updates, gotta imagine the cars flying down Jackson St. in 1991, else they're just afar decorations to the 89-90 versions:
    Screenshot_asr_1991_mclaren_mp4-6_phoenix_gp_16-10-119-20-16-49.jpg Screenshot_asr_1991_mclaren_mp4-6_phoenix_gp_16-10-119-20-16-12.jpg Screenshot_asr_1991_mclaren_mp4-6_phoenix_gp_16-10-119-20-15-0.jpg Screenshot_asr_1991_mclaren_mp4-6_phoenix_gp_16-10-119-20-0-35.jpg
     
  9. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    Still haven't the right idea/technique to make the maps with 4 buildings per map, without loss of quality.
     
  10. Prototype

    Prototype Well-Known Member

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    Bake out one building at a time, and then when theyre all done, (final diffuse) you atlas the final textures maps together.

    The way I did my 60+ perimeter buildings was I only combined the texture maps once all the buildings were done - a couple months later ... - its basically an optimization pass at the end.
     
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  11. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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  12. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    Well.... I had to look a bit closer to what I was getting myself into, for the number of buildings. I created a spreadsheet with all the buildings I need to create to make the track look worthy of a Phoenix track.
    I count no less than 82 visible buildings. I'm referencing all of them so that I can create/attach a number to a certain amount of buildings (say 4 of them) in order to not lose track when texturing and bake packing them later on.
    I therefore can also filter through to know exactly where I'm at and what remains to be completed.
    Looks something like this (still WIP):
    upload_2019-10-17_17-5-43.png
     
    Last edited: Oct 17, 2019
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  13. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    Of course if I don't show the below picture, then it might be a bit hard to understand what the heck I'm meaning. So all the buildings are arranged by color and by code, with their correspondences etc. Maybe I'll even add some dimensions like Max. height etc.
    upload_2019-10-17_17-22-4.png
     
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  14. MGMetroDave

    MGMetroDave Active Member

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    :eek:That's organised! Great work!
     
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  15. Prototype

    Prototype Well-Known Member

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    Makes sense.
     
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  16. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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  17. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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  18. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    Must be honest: There's just something special about a Ferrari...
    Screenshot_asr_1991_ferrari_643_phoenix_gp_25-10-119-0-30-53.jpg Screenshot_asr_1991_ferrari_643_phoenix_gp_25-10-119-0-30-10.jpg Screenshot_asr_1991_ferrari_643_phoenix_gp_25-10-119-0-32-35.jpg Screenshot_asr_1991_ferrari_643_phoenix_gp_25-10-119-0-31-43.jpg
     

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  19. MGMetroDave

    MGMetroDave Active Member

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    Very nice! I love the level of detail you've put into this already.

    Will we be able to re-enact this when it's finished? :lol:
     
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  20. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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    If you want to re-enact a crash, that's fine and that's your decision:ROFLMAO::ROFLMAO::nerd::lol:. I prefer to win a race :)
     
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