Hi Guys, is there an overview of the elements available for tracks somewhere? So i mean + "AC_START_0" to n + "AC_PIT_0" to n + "AC_TIME_L_0" (et cetera) Above all, I would be looking for sectors and how I get the lap time counted when I drive through the pit lane. If I pull the "AC_Start"s so far apart that they also cover the pit lane, then the lap will be counted when I start out of the pit during practice. Thank you in advance! Cheers!
see here for an overview: https://assettocorsamods.net/threads/build-your-first-track-basic-guide.12/ ac standard is three time gates only, and thats what the standard "split-times" app is using AC_TIME_L_0 /AC_TIME_R_0 AC_TIME_L_1 /AC_TIME_R_1 AC_TIME_L_2 /AC_TIME_R_2 you could add more, but then "split-times" app does not work for those, maybe there are some 3rd-party apps that can handle those AC_TIME_L_3 /AC_TIME_R_3 AC_TIME_L_4 /AC_TIME_R_4 ... other things: movable objects (AC_POBJECT_...) , like cones or distance markers (beware, they eat RAM for replays), best to use an invisible low-poly geometry dummy as physical-reactive parent for the visible normal-poly cone: AC_POBJECT_cone1 |-visiblecone1 AC_POBJECT_cone2 |-visiblecone2 ...