WIDTH 1590 HEIGHT 786 [DX11] MAXIMUM_FRAME_LATENCY: 0 [DX11] MIP_LOD_BIAS: 0 VIDEO SETTINGS: RESOLUTION: 1590x786 MULTISAMPLE: 2 ANISOTROPIC: 8 FULLSCREEN: 0 DXGI MODE INDEX:0 mode 0 640 480 59[59940/1000] UNSPECIFIED PROGRESSIVE mode 1 640 480 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 2 640 480 72[72000/1000] UNSPECIFIED PROGRESSIVE mode 3 640 480 75[75000/1000] UNSPECIFIED PROGRESSIVE mode 4 640 480 100[100001/1000] UNSPECIFIED PROGRESSIVE mode 5 640 480 100[100001/1000] CENTERED PROGRESSIVE mode 6 640 480 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 7 640 480 119[119880/1000] CENTERED PROGRESSIVE mode 8 640 480 120[120008/1000] UNSPECIFIED PROGRESSIVE mode 9 640 480 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 10 640 480 143[143998/1000] CENTERED PROGRESSIVE mode 11 640 480 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 12 640 480 165[165002/1000] CENTERED PROGRESSIVE mode 13 720 480 59[59940/1000] UNSPECIFIED PROGRESSIVE mode 14 720 480 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 15 720 480 100[100001/1000] UNSPECIFIED PROGRESSIVE mode 16 720 480 100[100001/1000] CENTERED PROGRESSIVE mode 17 720 480 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 18 720 480 119[119880/1000] CENTERED PROGRESSIVE mode 19 720 480 119[119972/1000] UNSPECIFIED PROGRESSIVE mode 20 720 480 119[119972/1000] CENTERED PROGRESSIVE mode 21 720 480 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 22 720 480 143[143998/1000] CENTERED PROGRESSIVE mode 23 720 480 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 24 720 480 165[165002/1000] CENTERED PROGRESSIVE mode 25 720 576 50[50000/1000] UNSPECIFIED PROGRESSIVE mode 26 720 576 100[100001/1000] UNSPECIFIED PROGRESSIVE mode 27 720 576 100[100001/1000] CENTERED PROGRESSIVE mode 28 720 576 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 29 720 576 119[119880/1000] CENTERED PROGRESSIVE mode 30 720 576 119[119972/1000] UNSPECIFIED PROGRESSIVE mode 31 720 576 119[119972/1000] CENTERED PROGRESSIVE mode 32 720 576 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 33 720 576 143[143998/1000] CENTERED PROGRESSIVE mode 34 720 576 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 35 720 576 165[165002/1000] CENTERED PROGRESSIVE mode 36 800 600 56[56250/1000] UNSPECIFIED PROGRESSIVE mode 37 800 600 60[60317/1000] UNSPECIFIED PROGRESSIVE mode 38 800 600 72[72188/1000] UNSPECIFIED PROGRESSIVE mode 39 800 600 75[75000/1000] UNSPECIFIED PROGRESSIVE mode 40 800 600 100[100001/1000] UNSPECIFIED PROGRESSIVE mode 41 800 600 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 42 800 600 119[119880/1000] CENTERED PROGRESSIVE mode 43 800 600 119[119972/1000] UNSPECIFIED PROGRESSIVE mode 44 800 600 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 45 800 600 143[143998/1000] CENTERED PROGRESSIVE mode 46 800 600 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 47 800 600 165[165002/1000] CENTERED PROGRESSIVE mode 48 1024 768 60[60004/1000] UNSPECIFIED PROGRESSIVE mode 49 1024 768 70[70069/1000] UNSPECIFIED PROGRESSIVE mode 50 1024 768 75[75029/1000] UNSPECIFIED PROGRESSIVE mode 51 1024 768 100[100001/1000] UNSPECIFIED PROGRESSIVE mode 52 1024 768 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 53 1024 768 119[119880/1000] CENTERED PROGRESSIVE mode 54 1024 768 119[119989/1000] UNSPECIFIED PROGRESSIVE mode 55 1024 768 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 56 1024 768 143[143998/1000] CENTERED PROGRESSIVE mode 57 1024 768 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 58 1024 768 165[165002/1000] CENTERED PROGRESSIVE mode 59 1152 864 60[60020/1000] UNSPECIFIED PROGRESSIVE mode 60 1152 864 60[60020/1000] CENTERED PROGRESSIVE mode 61 1152 864 75[75025/1000] UNSPECIFIED PROGRESSIVE mode 62 1152 864 75[75025/1000] CENTERED PROGRESSIVE mode 63 1152 864 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 64 1152 864 100[100000/1000] CENTERED PROGRESSIVE mode 65 1152 864 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 66 1152 864 119[119880/1000] CENTERED PROGRESSIVE mode 67 1152 864 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 68 1152 864 120[120000/1000] CENTERED PROGRESSIVE mode 69 1152 864 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 70 1152 864 143[143998/1000] CENTERED PROGRESSIVE mode 71 1152 864 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 72 1152 864 165[165002/1000] CENTERED PROGRESSIVE mode 73 1176 664 50[50000/1000] UNSPECIFIED PROGRESSIVE mode 74 1176 664 50[50000/1000] CENTERED PROGRESSIVE mode 75 1176 664 59[59940/1000] UNSPECIFIED PROGRESSIVE mode 76 1176 664 59[59940/1000] CENTERED PROGRESSIVE mode 77 1176 664 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 78 1176 664 60[60000/1000] CENTERED PROGRESSIVE mode 79 1280 720 50[50000/1000] UNSPECIFIED PROGRESSIVE mode 80 1280 720 59[59940/1000] UNSPECIFIED PROGRESSIVE mode 81 1280 720 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 82 1280 720 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 83 1280 720 100[100000/1000] CENTERED PROGRESSIVE mode 84 1280 720 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 85 1280 720 119[119880/1000] CENTERED PROGRESSIVE mode 86 1280 720 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 87 1280 720 120[120000/1000] CENTERED PROGRESSIVE mode 88 1280 720 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 89 1280 720 143[143998/1000] CENTERED PROGRESSIVE mode 90 1280 720 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 91 1280 720 165[165002/1000] CENTERED PROGRESSIVE mode 92 1280 768 60[60020/1000] UNSPECIFIED PROGRESSIVE mode 93 1280 768 60[60020/1000] CENTERED PROGRESSIVE mode 94 1280 768 75[75025/1000] UNSPECIFIED PROGRESSIVE mode 95 1280 768 75[75025/1000] CENTERED PROGRESSIVE mode 96 1280 768 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 97 1280 768 100[100000/1000] CENTERED PROGRESSIVE mode 98 1280 768 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 99 1280 768 119[119880/1000] CENTERED PROGRESSIVE mode 100 1280 768 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 101 1280 768 120[120000/1000] CENTERED PROGRESSIVE mode 102 1280 768 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 103 1280 768 143[143998/1000] CENTERED PROGRESSIVE mode 104 1280 768 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 105 1280 768 165[165002/1000] CENTERED PROGRESSIVE mode 106 1280 800 60[60020/1000] UNSPECIFIED PROGRESSIVE mode 107 1280 800 60[60020/1000] CENTERED PROGRESSIVE mode 108 1280 800 75[75025/1000] UNSPECIFIED PROGRESSIVE mode 109 1280 800 75[75025/1000] CENTERED PROGRESSIVE mode 110 1280 800 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 111 1280 800 100[100000/1000] CENTERED PROGRESSIVE mode 112 1280 800 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 113 1280 800 119[119880/1000] CENTERED PROGRESSIVE mode 114 1280 800 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 115 1280 800 120[120000/1000] CENTERED PROGRESSIVE mode 116 1280 800 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 117 1280 800 143[143998/1000] CENTERED PROGRESSIVE mode 118 1280 800 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 119 1280 800 165[165002/1000] CENTERED PROGRESSIVE mode 120 1280 960 60[60020/1000] UNSPECIFIED PROGRESSIVE mode 121 1280 960 60[60020/1000] CENTERED PROGRESSIVE mode 122 1280 960 75[75025/1000] UNSPECIFIED PROGRESSIVE mode 123 1280 960 75[75025/1000] CENTERED PROGRESSIVE mode 124 1280 960 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 125 1280 960 100[100000/1000] CENTERED PROGRESSIVE mode 126 1280 960 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 127 1280 960 119[119880/1000] CENTERED PROGRESSIVE mode 128 1280 960 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 129 1280 960 120[120000/1000] CENTERED PROGRESSIVE mode 130 1280 960 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 131 1280 960 143[143998/1000] CENTERED PROGRESSIVE mode 132 1280 960 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 133 1280 960 165[165002/1000] CENTERED PROGRESSIVE mode 134 1280 1024 60[60020/1000] UNSPECIFIED PROGRESSIVE mode 135 1280 1024 75[75025/1000] UNSPECIFIED PROGRESSIVE mode 136 1280 1024 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 137 1280 1024 100[100000/1000] CENTERED PROGRESSIVE mode 138 1280 1024 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 139 1280 1024 119[119880/1000] CENTERED PROGRESSIVE mode 140 1280 1024 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 141 1280 1024 120[120000/1000] CENTERED PROGRESSIVE mode 142 1280 1024 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 143 1280 1024 143[143998/1000] CENTERED PROGRESSIVE mode 144 1280 1024 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 145 1280 1024 165[165002/1000] CENTERED PROGRESSIVE mode 146 1360 768 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 147 1360 768 60[60000/1000] CENTERED PROGRESSIVE mode 148 1360 768 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 149 1360 768 100[100000/1000] CENTERED PROGRESSIVE mode 150 1360 768 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 151 1360 768 119[119880/1000] CENTERED PROGRESSIVE mode 152 1360 768 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 153 1360 768 120[120000/1000] CENTERED PROGRESSIVE mode 154 1360 768 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 155 1360 768 143[143998/1000] CENTERED PROGRESSIVE mode 156 1360 768 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 157 1360 768 165[165002/1000] CENTERED PROGRESSIVE mode 158 1366 768 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 159 1366 768 60[60000/1000] CENTERED PROGRESSIVE mode 160 1366 768 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 161 1366 768 100[100000/1000] CENTERED PROGRESSIVE mode 162 1366 768 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 163 1366 768 119[119880/1000] CENTERED PROGRESSIVE mode 164 1366 768 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 165 1366 768 120[120000/1000] CENTERED PROGRESSIVE mode 166 1366 768 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 167 1366 768 143[143998/1000] CENTERED PROGRESSIVE mode 168 1366 768 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 169 1366 768 165[165002/1000] CENTERED PROGRESSIVE mode 170 1600 900 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 171 1600 900 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 172 1600 900 100[100000/1000] CENTERED PROGRESSIVE mode 173 1600 900 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 174 1600 900 119[119880/1000] CENTERED PROGRESSIVE mode 175 1600 900 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 176 1600 900 120[120000/1000] CENTERED PROGRESSIVE mode 177 1600 900 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 178 1600 900 143[143998/1000] CENTERED PROGRESSIVE mode 179 1600 900 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 180 1600 900 165[165002/1000] CENTERED PROGRESSIVE mode 181 1600 1024 50[50000/1000] UNSPECIFIED PROGRESSIVE mode 182 1600 1024 50[50000/1000] CENTERED PROGRESSIVE mode 183 1600 1024 59[59940/1000] UNSPECIFIED PROGRESSIVE mode 184 1600 1024 59[59940/1000] CENTERED PROGRESSIVE mode 185 1600 1024 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 186 1600 1024 60[60000/1000] CENTERED PROGRESSIVE mode 187 1600 1024 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 188 1600 1024 100[100000/1000] CENTERED PROGRESSIVE mode 189 1600 1024 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 190 1600 1024 119[119880/1000] CENTERED PROGRESSIVE mode 191 1600 1024 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 192 1600 1024 120[120000/1000] CENTERED PROGRESSIVE mode 193 1600 1024 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 194 1600 1024 143[143998/1000] CENTERED PROGRESSIVE mode 195 1600 1024 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 196 1600 1024 165[165002/1000] CENTERED PROGRESSIVE mode 197 1680 1050 50[50000/1000] UNSPECIFIED PROGRESSIVE mode 198 1680 1050 50[50000/1000] CENTERED PROGRESSIVE mode 199 1680 1050 59[59940/1000] UNSPECIFIED PROGRESSIVE mode 200 1680 1050 59[59940/1000] CENTERED PROGRESSIVE mode 201 1680 1050 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 202 1680 1050 60[60000/1000] CENTERED PROGRESSIVE mode 203 1680 1050 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 204 1680 1050 100[100000/1000] CENTERED PROGRESSIVE mode 205 1680 1050 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 206 1680 1050 119[119880/1000] CENTERED PROGRESSIVE mode 207 1680 1050 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 208 1680 1050 120[120000/1000] CENTERED PROGRESSIVE mode 209 1680 1050 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 210 1680 1050 143[143998/1000] CENTERED PROGRESSIVE mode 211 1680 1050 165[165002/1000] UNSPECIFIED PROGRESSIVE mode 212 1680 1050 165[165002/1000] CENTERED PROGRESSIVE mode 213 1920 1080 50[50000/1000] UNSPECIFIED PROGRESSIVE mode 214 1920 1080 59[59940/1000] UNSPECIFIED PROGRESSIVE mode 215 1920 1080 60[60000/1000] UNSPECIFIED PROGRESSIVE mode 216 1920 1080 85[85000/1000] UNSPECIFIED PROGRESSIVE mode 217 1920 1080 100[100000/1000] UNSPECIFIED PROGRESSIVE mode 218 1920 1080 119[119880/1000] UNSPECIFIED PROGRESSIVE mode 219 1920 1080 120[120000/1000] UNSPECIFIED PROGRESSIVE mode 220 1920 1080 143[143998/1000] UNSPECIFIED PROGRESSIVE mode 221 1920 1080 165[165002/1000] UNSPECIFIED PROGRESSIVE ADAPTER DESCRIPTION DESCRIPTION: NVIDIA GeForce GTX 1050 Ti VIDEO MEM: 3072 DEDICATES SYS MEM: 0 SHARED SYS MEM: 1023 REVISION:161 CREATING DX11 Device...OK videoSettings.hdrPostProcessing KGL INIT FONTS LOADING FONT content/fonts/._Formula1-Regular.ttf LOADING FONT content/fonts/._Formula1.ttf LOADING FONT content/fonts/Airstrike.ttf LOADING FONT content/fonts/arialbd.ttf LOADING FONT content/fonts/Cairo-SemiBold.ttf LOADING FONT content/fonts/consola.ttf LOADING FONT content/fonts/consolab.ttf LOADING FONT content/fonts/consolai.ttf LOADING FONT content/fonts/consolaz.ttf LOADING FONT content/fonts/Orbitron-Medium.ttf LOADING FONT content/fonts/Roboto-Black.ttf LOADING FONT content/fonts/Roboto-BlackItalic.ttf LOADING FONT content/fonts/Roboto-Italic.ttf LOADING FONT content/fonts/Safety.ttf LOADING FONT content/fonts/segoeui.ttf LOADING FONT content/fonts/segoeuib.ttf LOADING FONT content/fonts/segoeuii.ttf LOADING FONT content/fonts/segoeuil_0.ttf LOADING FONT content/fonts/segoeuisl_0.ttf LOADING FONT content/fonts/segoeuiz.ttf LOADING FONT content/fonts/seguibl.ttf LOADING FONT content/fonts/seguibli.ttf LOADING FONT content/fonts/seguili.ttf LOADING FONT content/fonts/seguisb.ttf LOADING FONT content/fonts/seguisbi.ttf LOADING FONT content/fonts/seguisli.ttf LOADING FONT content/fonts/TCBI____.TTF LOADING FONT content/fonts/TCB_____.TTF LOADING FONT content/fonts/TCCB____.TTF LOADING FONT content/fonts/TCCEB.TTF LOADING FONT content/fonts/TCCM____.TTF LOADING FONT content/fonts/TCMI____.TTF LOADING FONT content/fonts/TCM_____.TTF LOADING FONT content/fonts/TitilliumWeb-SemiBoldItalic.ttf CBuffer CreateBuffer ok size=224 CBuffer CreateBuffer ok size=64 CBuffer CreateBuffer ok size=160 CBuffer CreateBuffer ok size=208 [HEADER] VERSION: 3 [HEADER] ANGLE_GAMMA: 2.4 GRAPHICS MANAGER READING graphics.ini LOADING SHADER: system/shaders/GL.shader ok CBUFFER cbCamera CBUFFER cbPerObject InputLayout created for VB type:mesh ok Adding shader: GL LOADING SHADER: system/shaders/GLTextured.shader ok CBUFFER cbCamera CBUFFER cbPerObject InputLayout reused for VB type:mesh ok TX=txDiffuse SLOT=0 Adding shader: GLTextured LOADING SHADER: system/shaders/ksBrokenGlass.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbCarPaint CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=32 TX=txDiffuse SLOT=0 TX=txNormal SLOT=1 Adding shader: ksBrokenGlass LOADING SHADER: system/shaders/ksCameraDirt.shader ok CBUFFER cbCamera CBUFFER cbPerObject InputLayout reused for VB type:mesh ok TX=txDiffuse SLOT=0 Adding shader: ksCameraDirt LOADING SHADER: system/shaders/ksCarPaintSimple.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbCarPaint CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=16 TX=txDiffuse SLOT=0 Adding shader: ksCarPaintSimple LOADING SHADER: system/shaders/ksCircularRPM.shader ok CBUFFER cbCamera CBUFFER cbPerObject InputLayout reused for VB type:mesh ok CBUFFER cbRPM CBuffer CreateBuffer ok size=16 TX=txDiffuse SLOT=0 TX=txDiffuseON SLOT=1 Adding shader: ksCircularRPM LOADING SHADER: system/shaders/ksClouds.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting InputLayout reused for VB type:mesh ok CBUFFER cbLighting TX=txDiffuse SLOT=0 Adding shader: ksClouds LOADING SHADER: system/shaders/ksColourShader.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting InputLayout reused for VB type:mesh ok CBUFFER cbSingleColor CBuffer CreateBuffer ok size=16 Adding shader: ksColourShader LOADING SHADER: system/shaders/ksFakeCarShadows.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting InputLayout reused for VB type:mesh ok CBUFFER cbLighting TX=txDiffuse SLOT=0 Adding shader: ksFakeCarShadows LOADING SHADER: system/shaders/ksFakeCarShadowsGen.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER FakeShadowGen InputLayout reused for VB type:mesh ok CBuffer CreateBuffer ok size=16 Adding shader: ksFakeCarShadowsGen LOADING SHADER: system/shaders/ksFlags.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps CBUFFER cbFlags InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBuffer CreateBuffer ok size=16 CBuffer CreateBuffer ok size=32 TX=txDiffuse SLOT=0 Adding shader: ksFlags LOADING SHADER: system/shaders/ksFont.shader ok CBUFFER cbCamera CBUFFER cbPerObject InputLayout reused for VB type:mesh ok TX=txDiffuse SLOT=0 Adding shader: ksFont LOADING SHADER: system/shaders/ksFXAA_0.shader ok InputLayout reused for VB type:mesh ok CBUFFER cbLighting TX=txCurrent SLOT=5 Adding shader: ksFXAA_0 LOADING SHADER: system/shaders/ksFXAA_1.shader ok InputLayout reused for VB type:mesh ok CBUFFER cbLighting TX=txCurrent SLOT=5 Adding shader: ksFXAA_1 LOADING SHADER: system/shaders/ksFXAA_2.shader ok InputLayout reused for VB type:mesh ok CBUFFER cbLighting TX=txCurrent SLOT=5 Adding shader: ksFXAA_2 LOADING SHADER: system/shaders/ksFXAA_3.shader ok InputLayout reused for VB type:mesh ok CBUFFER cbLighting TX=txCurrent SLOT=5 Adding shader: ksFXAA_3 LOADING SHADER: system/shaders/ksFXAA_4.shader ok InputLayout reused for VB type:mesh ok CBUFFER cbLighting TX=txCurrent SLOT=5 Adding shader: ksFXAA_4 LOADING SHADER: system/shaders/ksFXAA_5.shader ok InputLayout reused for VB type:mesh ok CBUFFER cbLighting TX=txCurrent SLOT=5 Adding shader: ksFXAA_5 LOADING SHADER: system/shaders/ksGrass.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER GrassBuffer CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=16 TX=txDiffuse SLOT=0 TX=txVariation SLOT=1 Adding shader: ksGrass LOADING SHADER: system/shaders/ksHighPass.shader ok InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbHighPass CBuffer CreateBuffer ok size=16 TX=txDiffuse SLOT=0 TX=txDownsampled SLOT=2 Adding shader: ksHighPass LOADING SHADER: system/shaders/ksIdealLine.shader ok CBUFFER cbCamera CBUFFER cbPerObject InputLayout reused for VB type:mesh ok TX=txDiffuse SLOT=0 Adding shader: ksIdealLine LOADING SHADER: system/shaders/ksMegaShader.shader ok CBUFFER cbCamera CBUFFER cbPerObject InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBuffer CreateBuffer ok size=32 TX=txDiffuse SLOT=0 Adding shader: ksMegaShader LOADING SHADER: system/shaders/ksMSDepthResolve.shader ok InputLayout reused for VB type:mesh ok TX=txDepth SLOT=1 Adding shader: ksMSDepthResolve LOADING SHADER: system/shaders/ksMultilayer.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbMultiLayer CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=48 TX=txDiffuse SLOT=0 TX=txMask SLOT=1 TX=txDetailR SLOT=2 TX=txDetailG SLOT=3 TX=txDetailB SLOT=4 TX=txDetailA SLOT=5 Adding shader: ksMultilayer LOADING SHADER: system/shaders/ksMultilayer_fresnel_nm.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbMultiLayer CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=64 TX=txDiffuse SLOT=0 TX=txMask SLOT=1 TX=txDetailR SLOT=2 TX=txDetailG SLOT=3 TX=txDetailB SLOT=4 TX=txDetailA SLOT=5 TX=txDetailNM SLOT=21 Adding shader: ksMultilayer_fresnel_nm LOADING SHADER: system/shaders/ksMultilayer_objsp.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbMultiLayer CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=48 TX=txDiffuse SLOT=0 TX=txMask SLOT=1 TX=txDetailR SLOT=2 TX=txDetailG SLOT=3 TX=txDetailB SLOT=4 TX=txDetailA SLOT=5 Adding shader: ksMultilayer_objsp LOADING SHADER: system/shaders/ksOculusVR.shader ok CBUFFER cbOculusVR InputLayout reused for VB type:mesh ok CBUFFER cbOculusVR CBuffer CreateBuffer ok size=176 TX=Texture SLOT=0 Adding shader: ksOculusVR LOADING SHADER: system/shaders/ksOculusVR2.shader ok InputLayout reused for VB type:mesh ok TX=Texture SLOT=0 Adding shader: ksOculusVR2 LOADING SHADER: system/shaders/ksOrenNayar.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbCamera CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbOrenNayar CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=16 TX=txDiffuse SLOT=0 Adding shader: ksOrenNayar LOADING SHADER: system/shaders/ksParticle.shader ok CBUFFER cbCamera CBUFFER cbLighting InputLayout created for VB type:particle ok CBUFFER cbLighting CBUFFER cbParticle CBuffer CreateBuffer ok size=16 TX=txDiffuse SLOT=0 Adding shader: ksParticle LOADING SHADER: system/shaders/ksPerPixel.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBuffer CreateBuffer ok size=32 TX=txDiffuse SLOT=0 Adding shader: ksPerPixel LOADING SHADER: system/shaders/ksPerPixelAlpha.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbAlphaLevel CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=16 TX=txDiffuse SLOT=0 Adding shader: ksPerPixelAlpha LOADING SHADER: system/shaders/ksPerPixelAT.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBuffer CreateBuffer ok size=32 TX=txDiffuse SLOT=0 Adding shader: ksPerPixelAT LOADING SHADER: system/shaders/ksPerPixelAT_NM.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBuffer CreateBuffer ok size=32 TX=txDiffuse SLOT=0 TX=txNormal SLOT=1 Adding shader: ksPerPixelAT_NM LOADING SHADER: system/shaders/ksPerPixelAT_NS.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting InputLayout reused for VB type:mesh ok CBUFFER cbLighting CBUFFER cbMaterial CBuffer CreateBuffer ok size=32 TX=txDiffuse SLOT=0 Adding shader: ksPerPixelAT_NS LOADING SHADER: system/shaders/ksPerPixelMultiMap.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbCarPaint CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=64 TX=txDiffuse SLOT=0 TX=txNormal SLOT=1 TX=txMaps SLOT=2 TX=txDetail SLOT=3 Adding shader: ksPerPixelMultiMap LOADING SHADER: system/shaders/ksPerPixelMultiMapSimpleRefl.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbCarPaint CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=32 TX=txDiffuse SLOT=0 TX=txNormal SLOT=1 TX=txMaps SLOT=2 TX=txDetail SLOT=3 Adding shader: ksPerPixelMultiMapSimpleRefl LOADING SHADER: system/shaders/ksPerPixelMultiMap_AT.shader ok CBUFFER cbCamera CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbShadowMaps InputLayout reused for VB type:mesh ok CBUFFER cbPerObject CBUFFER cbLighting CBUFFER cbMaterial CBUFFER cbShadowMaps CBUFFER cbCarPaint CBuffer CreateBuffer ok size=32 CBuffer CreateBuffer ok size=48 TX=txDiffuse SLOT=0 TX=txNormal SLOT=1 TX=txMaps SLOT=2 TX=txDetail SLOT=3 Adding shader: ksPerPixelMultiMap_AT LOADING SHADER: system/shaders/ksPerPixelMultiMap_AT_emissive.shader ok