QUESTION Track doesn't appear in AC Editor.

Discussion in 'Tracks' started by Ep1c, Aug 29, 2017.

  1. Ep1c

    Ep1c New Member

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    I didn't realise it was so small. Idk who you are asking but it probably should be made larger.
     
  2. luchian

    luchian Administrator Staff Member

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    I was asking you since it's your track :D. But the Blender file is ok now so you can scale it yourself if you wish.

    Just select all surfaces (hold Shift), press S and enter scale factor (e.g. 5, for 5 times bigger).

    Then reposition the spawn objects.

    When you are done playing, don't forget to normalize scale before export (ctrl+a, apply scale).

    Sent from my phone using Tapatalk
     
  3. Ep1c

    Ep1c New Member

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    Thank you
     
  4. Ep1c

    Ep1c New Member

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    I still can't get it to appear in KSeditor :(
     
  5. Ep1c

    Ep1c New Member

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  6. Ep1c

    Ep1c New Member

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    Any help?
     
  7. luchian

    luchian Administrator Staff Member

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    It seems it's loading now. Not sure what help do you need.. What is your question ?
     
  8. Ep1c

    Ep1c New Member

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    Its black and white. Is that how it is supposed to be?
     
  9. luchian

    luchian Administrator Staff Member

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    ^^
     
  10. luchian

    luchian Administrator Staff Member

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    Also, go to layout and do a "save current" one time.
     
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  11. Ep1c

    Ep1c New Member

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    Last edited: Sep 2, 2017
  12. luchian

    luchian Administrator Staff Member

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  13. Ep1c

    Ep1c New Member

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  14. luchian

    luchian Administrator Staff Member

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    No problem, but you need to study at least the available resources. You need to walk before you can run :).

    Sent from my phone using Tapatalk
     
  15. Ep1c

    Ep1c New Member

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    So it's in ac but this happens:
     
  16. luchian

    luchian Administrator Staff Member

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    All these questions have been answered lots of times in the basic guide thread. Have a look here, for example. #1 will most likely apply to your situation also. If not, the replies after that definitely will.

    Having said that, I will however also say that it seems you consider your time more valuable than other people's.. :ninja:. And with the risk of sounding impolite, I think you could at least have the courtesy to read just a little bit before asking "now what". Therefore, unless it is a question that hasn't been answered before (or that it's not obvious) I will stop answering to this thread. Good luck.
     
  17. GRLap

    GRLap Member

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    I can't see a track in KS Editor, after loading it from its fbx file. The normals are all pointing "out" in the fbx. The scale seems correct, i.e. the terrain is 2,000 meters x 1,800 meters. The track fbx in blender appears below, and the same fbx imported into KS editor. The model tree is in kseditor but nothing is visible in the KS editor viewport, aside from the dreaded black-hole. The materials seem to be loaded into KS editor (picture below).
    blender.png kse.png materials.png
     
  18. Johnr777

    Johnr777 Moderator

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    Whats your FBX export scale?
     
  19. GRLap

    GRLap Member

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    You can see the size of the track/terrain in the blender photo above, 2,000 x 1,860 meters.
    Export scale is 1.0
    You can see a representative size of an object in the KSE photo, e.g., 862 meters radius

    export dialog box:

    export.png
     
    Last edited: Oct 5, 2021
  20. Johnr777

    Johnr777 Moderator

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    Try 0.01 scale when exporting
     
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