QUESTION Skinned / Animated model in a track

Discussion in 'Tracks' started by CPPMeister, Aug 3, 2017.

  1. CPPMeister

    CPPMeister New Member

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    Hi there,

    Is there a way to import FBX that are skinned and play their animation in a track? Like people waving, or birds.
    I know about the shader for flags and the AC_POBJECT prefix for physical objects, but that's not what I'm looking for obviously.

    So, are keyframed animation or poses supported ?

    Thanks you guys for any hints!
     
  2. cercata

    cercata Member

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    Good question ...

    RTB has several models (guy with a flag) that have several positions, and it must be posible to animate them !!!
     
  3. luchian

    luchian Administrator Staff Member

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    No, unfortunately AC doesn't support track animations of any kind.
    The only thing it has #recently introduced is sort of a random translation movement one would use for a ballon, for example.

    Iirc, they used that for the ufo on the Black Cat County ? Not sure.

    Sent from my phone using Tapatalk
     
  4. CPPMeister

    CPPMeister New Member

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    :( It would be so amazing if we could add a little bit of life in our tracks.
     
  5. Johnr777

    Johnr777 Moderator

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    The Donington Park track has a flying aircraft, and i believe the clouds also move
     
  6. CPPMeister

    CPPMeister New Member

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    You're definitly right! It seems like there's a way to move objects programmatically.
    I'm having a look to the files of the track you pointed out, and I've found this in one of the models.ini files:
    Code:
    [DYNAMIC_OBJECT_0]
    PROBABILITY=100
    MULT=1,1
    FILE=350.kn5
    POS_MODE=RANDOM
    RND_POS_CENTER=2000,3500,-10000
    RND_POS_RANGE=0,0,0
    VEL_MODE=RANDOM
    RND_VEL_BASE=50,0,240
    RND_VEL_RANGE=0,0,0
    It might be linked to the moving airplanes... I'll look into the target kn5 file as soon I've the time to do so.
     
  7. LilSKi

    LilSKi Well-Known Member

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    The plane at Donington is just a 'dynamic object' that flies off into oblivion. It is the same as the blimp on my Riverside. All they can do is go in a straight line. The direction and location can be randomized some but in the end once the session has started they only move a single direction.
     
  8. Johnr777

    Johnr777 Moderator

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    So essentially we could have a bunch of "cloud sprites" moving across the track during a session.
     
  9. r@m

    r@m Active Member

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    Kunos animated track features are non existent, they won't even provide a simple animated image sequence feature, I asked about this years ago and nothing has improved, dynamic object or flag shader and that's it.

    In Nordschleife TouristFARTen there's a bunch of .csv files in the data folder with co-ordinates, haven't a clue what they control tho, thought it was a helicopter as they are named heli1, heli2, heli3 etc.
     
  10. LilSKi

    LilSKi Well-Known Member

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    They are used for cameras.
     
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