3DSMAX Quickly Adding Damage to Game Assets

Discussion in 'Tutorials' started by luchian, Jul 26, 2017.

  1. luchian

    luchian Administrator Staff Member

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    In real life, even new objects or constructions are not perfectly straight, aligned, smooth, etc. So if you want to add some more realism to your assets (who doesn't ?! :D ), then this short tutorial gives us some nice tricks on how to go about that. The only "downside" I would say, is the use of multiple materials, which as far as I know, is not supported in AC. But that's barely a problem, because once the UV mapping is done, you can paint everything in one single texture.

    Have fun breaking things ! :)

     
    Popeye666ca and DrDoomsLab like this.
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