Late evening yesterday, finally the 1.8 update went live on steam. As previously stated, this bring some bonus content : the Audi A1 S1, and New Monza 66 in 2 variants, including the mythical Sopraelevata. Optimizations have been done in the way the CPU-GPU are used, and this brings the performance up quite significantly. Up to 30% in some cases. Which is A LOT. Improved reflections (Having had a look in-game, I still need to be convinced about these..), and improved shadows. SAMPLE: One of my favorite features is the ability of saving MP replay without rushing out just after the race. Yay ! (I know, it takes little to get to me) Aaand, there are a few new (mystery) MODDING options added: 1/ extra animations now binded to three channels NUM 4, 5 and 6 (group animations to make them play simultaneously, otherwise each clip will be played separately) - I wonder if these are only car related/or track also ? 2/ rotating object support for cooling fans [ROTATING_OBJECT_0] in extra_animations - as a wild guess, I am imagining this is due to the fans the Meco's Porsche 917 has ? 3/ series scripts added for digital speed bars [SPEED_SERIE_0] in digital_instruments - cars, ofc. Here's the full 1.8 changelog. Code: 1.8 - New Ferrari FXXK (Tripl3 Pack DLC) - New Ferrari 488 GTB (Tripl3 Pack DLC) - New Praga R1 (Tripl3 Pack DLC) - New Audi S1 (A1) - New Monza 66 Full Course (sopraelevata) - New Monza 66 Junior Course - Improved reflection quality - Improved shadow stability - Improved graphics performances - Fixed Tyre Model 10 not updating Dx and Dy value in telemetry app - AI improvements on slower reaction after an impact, for more realistic collisions - Overlay Leaderboard now shows correct positions on the grid at race start - Fixed Laps app showing 0 as first lap - Fixed Race Control UI for the low resolution screens - Wrong direction penalty gets also time penalty - Added float clutch to SPageFilePhysics - Fixed turbolevel digital item showing a wrong value - Fixed various problems/timing on ghost cars - Fixed typo on sound distance attenuation for Lotus Evora GTC/GX - Fixed sample attack for BMW M3 e30 GrA/DTM limiters - Replay files will not reset anymore at session start (no need to rush out of the server anymore to save a replay) - Fixed remote cars head movements in multiplayer and multiplayer replays - Fixed typo on LaFerrari active differential lock in coast and small bumpstop stiffness changes - General improvements on V10 tyres for rolling resistance, flex, pressures and more. - Improved Maserati GranTurismo MC GT4 suspension, should improve braking without ABS - V10 tyres for Hypercars LaFerrari, McLaren P1, Pagani Huayra - V10 tyres for GT2 cars BMW M3 GT2, Ferrari 458 GT2, Corvette C7R - V10 tyres for Racing Hypercars Ferrari 599XX, Ferrari FXXK, Pagani Zonda R - Fixed ERS power output when battery is close to 0 and MGU-H is set to battery - Removed ERS cockpit controls for MGU-H and Recover in McLaren P1 - Improvement in performance for collision detection and physic solver - Fixed clouds when switching sessions - Returning to pit during a time penalty results in a greater time penalty - Fixed possible drive through cheat - Fixed blurred objects not working if speed was negative - Fixed hotlap mode: now valid laps will be correctly registered - Removed white flag: a new message will appear the moment the race leader starts his last lap - Modding: extra animations now binded to three channels NUM 4, 5 and 6 (group animations to make them play simultaneously, otherwise each clip will be played separately) - Modding: rotating object support for cooling fans [ROTATING_OBJECT_0] in extra_animations - Modding: series scripts added for digital speed bars [SPEED_SERIE_0] in digital_instruments
And some fixes, of course. With 1.8.1 Code: 1.8.1 - Launcher: reverted to pre-50 version of CEF for Vista compatibility - Launcher default theme: various fixes for tags (sorting, case sensitivity, cases where main car and upgraded car shared the same tag) - Added DRS signal in 488 GTB dashboard - Corrected inverted rear diffuser animation on 488 GTB - Launcher default theme: do not check for video resolution discrepancies in windowed mode - Tweaks on shadows bias, reintroduced last cascade fade in (reduce popup of distant objects) - Modding: Added INVERTED key in ANIMATION_ section (wing_animations.ini) to invert the animation - Corrected steer brake on McLaren MP4 12C and McLaren P1 - Fixed some drift cars UI tags to allow an easier filtering - Fixed lap validity reset on open tracks (see Nordschleife Touristenfahrten) - Fixed 488 GT3's digital performance meter - Tweaked Aventador SV exterior volume - Tweaked Praga R1 interior volume