QUESTION about KS editor's saves...

Discussion in 'Tracks' started by SKY FLIGHT, Jul 26, 2017.

  1. SKY FLIGHT

    SKY FLIGHT New Member

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    Here I got another question in mind which also frustrated me quite a bit. We all know KS editor could save every material and shades you've changed inside the .ini file, but on the rename changes, can KS save it too?
    Cause I seems cannot find anywhere that you could save your rename changes and I need to do it everytime even I made a little bit changes only, it's so annoying tbh.
     
  2. LilSKi

    LilSKi Well-Known Member

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    No you can't save object names in the persistence file. The point is to have the object name set in the 3D software. The editor has to see the name it is given in the fbx and then apply the settings you have saved. There should never be a reason to have to rename an object in the editor. I never have anyway and I'm on my 4th track now.
     
    Last edited: Jul 26, 2017
    luchian likes this.
  3. SKY FLIGHT

    SKY FLIGHT New Member

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    I see, that's also a good idea, thanks.
     
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