W.I.P. Bedford Loops

Discussion in 'Tracks' started by Willy Wale, Jul 15, 2017.

  1. Willy Wale

    Willy Wale Member

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    More adventures in photogrammetry. Part of the rear wall of my house. Using the Photoscan mesh to bake the normal map and then applying that to the texture (1024x1024) on a flat plane. Would need some tweaking to make it tileable and the texture has not come out so good (so much to learn).

    2017-09 08 Brick-Wall.JPG

    I'll get back to making the circuit geometry...

    WW
     
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  2. Willy Wale

    Willy Wale Member

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    A long time since a post. Progress is slow due to a small child and long work hours. But anyway, I took Mr Whippy's advice and created a reference Z surface for all the roads, including the side roads, on the circuit then created a physical mesh that only covers the track that's driven on.

    2018 Physical Mesh.JPG

    Since then I've finished all the kerbs and pavements. Now I'm focusing on adding all the buildings and boundary walls. With the occasional distraction of making assets like bus shelters, bollards, and road signs.

    2018-03-28 Road Signs.JPG

    This will take a long time!

    WW
     
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  3. luchian

    luchian Administrator Staff Member

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    As you can see we are not in a hurry around here.. :D. So there is plenty of time, enjoy the journey :).
     
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  4. Willy Wale

    Willy Wale Member

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    Perhaps the only deadline is AC2.

    Anyway, I'm enjoying it. Modelling the various objects, struggling with textures. But most of all how much more of my home town I've noticed when looking in the sort of detail needed to recreate it.

    WW
     
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  5. MLT

    MLT Active Member

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    Everything is looking great! This is going to be a nice track. ;)
     
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  6. Willy Wale

    Willy Wale Member

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    Plenty still to do, but pockets of trackside objects appearing.

    Spectator view of the end of the pitlane

    2018-04-15 End of Pits.JPG

    and an overview

    2018-04-15 Overview.JPG

    Nothing textured to a point where I want to show it yet. Steady as she goes.

    WW
     
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  7. Willy Wale

    Willy Wale Member

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    I've just done a quick tally of buildings around the short circuit (1.1 mile/1.8km)

    Including the pits there are 215 buildings immediately adjacent to the circuit and many more visible down side streets or tall buildings visible above the street side ones.

    When I'm finished I'll have a comprehensive selection of building styles.

    WW
     
    Last edited: May 24, 2018
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  8. Willy Wale

    Willy Wale Member

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    Road signs.
    Not happy with the galvanised steel texture, and the signs need some dirt etc but still adds some familiarity to the roads.

    2018-04-27 Road signs.JPG
     
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  9. Willy Wale

    Willy Wale Member

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    A house. One of the 215 trackside buildings :S

    2018-04-28 House.JPG

    WW
     
    Last edited: Apr 28, 2018
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  10. luchian

    luchian Administrator Staff Member

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    215 buildings, yikes !

    For signs, I might have some photos at home. I'll have a look in a few days when I reach home.

    - on Tapatalk
     
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  11. Willy Wale

    Willy Wale Member

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    Slow progress, but more buildings are springing up trackside.

    2018-05-23 High Street.JPG

    WW
     
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  12. Willy Wale

    Willy Wale Member

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    For a break from making buildings I've been setting up the track cameras.

    Screenshot_ks_lamborghini_countach_ww_bedford_loop_31-5-118-23-19-10.jpg Screenshot_ks_lamborghini_countach_ww_bedford_loop_31-5-118-23-20-27.jpg
     
  13. Willy Wale

    Willy Wale Member

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    Not much free time over the last few weeks. Am working on one small section of the circuit to get the buildings in.

    2018-07-04 The Swan.JPG
     
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